local screenGui = Instance.new("ScreenGui") screenGui.Name = "Epilepsy" .. tostring(game:GetService("HttpService"):GenerateGUID(false)) screenGui.Parent = game:GetService("CoreGui") screenGui.ResetOnSpawn = false screenGui.IgnoreGuiInset = true local frame = Instance.new("Frame") frame.Name = "SEIZURE" frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundColor3 = Color3.new(1, 0, 0) frame.BorderSizePixel = 0 frame.Parent = screenGui local function changeColor(color) frame.BackgroundColor3 = color end local colors = { Color3.new(1, 0, 0), -- Red Color3.new(0, 0, 1), -- Blue Color3.new(1, 0, 1), -- Purple Color3.new(1, 0.5, 0), -- Orange Color3.new(1, 1, 1) -- White } while true do for _, color in ipairs(colors) do changeColor(color) screenGui.Name = "Epilepsy" .. tostring(game:GetService("HttpService"):GenerateGUID(false)) task.wait(0.069) end end