--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Lifting Simulator", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "Nigga Hub Loaded", LoadingSubtitle = "by drixpyfrfr on discord", Theme = "Serenity", -- Check https://docs.sirius.menu/rayfield/configuration/themes DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "NiggaHub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local Tab = Window:CreateTab("Auto", 4483362458) -- Title, Image local Section = Tab:CreateSection("Auto Farms, Clicks ETC.") Rayfield:Notify({ Title = "Important", Content = "my dc is drixpyfrfr also this only works on some executors so dm if u wanna know if urs supports it", Duration = 6.5, Image = 4483362458, }) local Button = Tab:CreateButton({ Name = "Item AutoClick(must have the item out)", Callback = function() while true do game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("ToolService"):WaitForChild("RE"):WaitForChild("onClick"):FireServer() wait(0.01) -- how long before it repeats end end, }) local Button = Tab:CreateButton({ Name = "AutoClick(Fights)", Callback = function() local RunService = game:GetService("RunService") RunService.Heartbeat:Connect(function(deltaTime) game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("ArmWrestleService"):WaitForChild("RE"):WaitForChild("onClickRequest"):FireServer() end) end, }) local Button = Tab:CreateButton({ Name = "Fight Champion", Callback = function() local args = { [1] = "Champion", [2] = workspace:WaitForChild("GameObjects"):WaitForChild("ArmWrestling"):WaitForChild("1"):WaitForChild("NPC"):WaitForChild("Champion"):WaitForChild("Table"), [3] = "1" } game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("ArmWrestleService"):WaitForChild("RE"):WaitForChild("onEnterNPCTable"):FireServer(unpack(args)) end, }) local Button = Tab:CreateButton({ Name = "Fight Rogue Ai", Callback = function() local args = { [1] = "RogueAi", [2] = workspace:WaitForChild("GameObjects"):WaitForChild("ArmWrestling"):WaitForChild("2"):WaitForChild("NPC"):WaitForChild("RogueAi"):WaitForChild("Table"), [3] = "2" } game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("ArmWrestleService"):WaitForChild("RE"):WaitForChild("onEnterNPCTable"):FireServer(unpack(args)) end, }) local Tab = Window:CreateTab("TP", 4483362458) -- Title, Image local Section = Tab:CreateSection("Teleports") local Button = Tab:CreateButton({ Name = "Space Gym", Callback = function() local args = { [1] = workspace:WaitForChild("Zones"):WaitForChild("2"):WaitForChild("Interactables"):WaitForChild("Teleports"):WaitForChild("Locations"):WaitForChild("Spawn") } game:GetService("ReplicatedStorage"):WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("ZoneService"):WaitForChild("RE"):WaitForChild("teleport"):FireServer(unpack(args)) end, })