-- hey there local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() for i = 0, 47 do local stage = workspace.map.stages:FindFirstChild(tostring(i)) if stage and stage:IsA("BasePart") then char:PivotTo(stage.CFrame + Vector3.new(0, 5, 0)) wait(0.35) end end