_G.AutoGrabEat = true -- Toggle for Auto Grab & Eat local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local function ensureMobility() local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart") local Humanoid = Character:FindFirstChildOfClass("Humanoid") if HumanoidRootPart then HumanoidRootPart.Anchored = false end if Humanoid then Humanoid.PlatformStand = false Humanoid.Sit = false Humanoid.Jump = true end end task.spawn(function() while task.wait(0.1) do if _G.AutoGrabEat then local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local GrabEvent = Character:FindFirstChild("Events") and Character.Events:FindFirstChild("Grab") local EatEvent = Character:FindFirstChild("Events") and Character.Events:FindFirstChild("Eat") ensureMobility() if GrabEvent then local args = { [1] = false, [2] = false } GrabEvent:FireServer(unpack(args)) end if EatEvent then for _ = 1, 3 do EatEvent:FireServer() task.wait(0.05) end end end end end) RunService.Stepped:Connect(ensureMobility)