local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer if not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then LocalPlayer.CharacterAdded:Wait() end local Root = LocalPlayer.Character:WaitForChild("HumanoidRootPart") local Folders = { workspace:WaitForChild("enchantedChest"), workspace:WaitForChild("goldenChest"), workspace:WaitForChild("jungleChest"), workspace:WaitForChild("magmaChest"), workspace:WaitForChild("rewardChests"), workspace.orbFolder:WaitForChild("Snow City"), workspace:WaitForChild("Hoops") } while true do for _, Folder in pairs(Folders) do for _, C in pairs(Folder:GetDescendants()) do if C:IsA("BasePart") then firetouchinterest(C, Root, 0) firetouchinterest(C, Root, 1) end end end task.wait(0.1) end