--[[ YOU NEED TO HAVE COMBAT EQUIPPED ]]-- _G.TogglePunchAll = true task.spawn(function() while task.wait(0) do if _G.TogglePunchAll then local players = game:GetService("Players") local localPlayer = players.LocalPlayer for _, player in pairs(players:GetPlayers()) do if player ~= localPlayer and player.Character then local humanoid = player.Character:FindFirstChildOfClass("Humanoid") local limb = player.Character:FindFirstChild("RightLowerArm") if humanoid and limb then local args = { [1] = humanoid, [2] = 9999999, [3] = limb } local combatScript = localPlayer.Character:FindFirstChild("Combat") if combatScript and combatScript:FindFirstChild("LocalScript") then local punchEvent = combatScript.LocalScript:FindFirstChild("punched") if punchEvent then punchEvent:InvokeServer(unpack(args)) end end end end end end end end)