-- AWP.GG NOCLIP SCRIPT local player = game.Players.LocalPlayer local userInputService = game:GetService("UserInputService") local starterGui = game:GetService("StarterGui") local noClip = false local dragging = false local dragStart = nil local startPos = nil local guiVisible = true local screenGui, gearButton, menuGui, noClipButton, speedButton, speedGui local speedInputBox, applySpeedButton, resetSpeedButton, clickTPButton local clickTPEnabled = false -- Function to create a Roblox-style notification local function createNotification(message) starterGui:SetCore("SendNotification", { Title = "No-Clip"; Text = message; Duration = 2; -- Duration of the notification }) end -- Function to apply No-Clip to the character local function applyNoClip(character) if not character then return end for _, part in pairs(character:GetDescendants()) do if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then part.CanCollide = not noClip end end if character:FindFirstChild("HumanoidRootPart") then character.HumanoidRootPart.CanCollide = not noClip end end -- Function to enable/disable No-Clip mode local function setNoClip(enabled) noClip = enabled applyNoClip(player.Character) if noClipButton then noClipButton.Text = "No-Clip: " .. (noClip and "Enabled" or "Disabled") noClipButton.BackgroundColor3 = noClip and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(150, 0, 0) end print("No-Clip " .. (noClip and "Enabled" or "Disabled")) end -- Function to toggle No-Clip mode function toggleNoClip() setNoClip(not noClip) end -- Function to start dragging local function startDragging(input) if input.UserInputType == Enum.UserInputType.MouseButton1 and input.Target.Parent == menuGui then dragging = true dragStart = input.Position startPos = menuGui.Position end end -- Function to stop dragging local function stopDragging() dragging = false end -- Function to update dragging position local function updateDragging(input) if dragging then local delta = input.Position - dragStart menuGui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end -- GUI Setup local function createGui() if screenGui then screenGui:Destroy() end screenGui = Instance.new("ScreenGui") screenGui.Name = "NoClipGUI" screenGui.Parent = player:WaitForChild("PlayerGui") -- Gear Button Setup gearButton = Instance.new("ImageButton") gearButton.Size = UDim2.new(0, 30, 0, 30) gearButton.Position = UDim2.new(0, 10, 0, 10) gearButton.Image = "rbxassetid://6031091005" gearButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) gearButton.BorderSizePixel = 2 gearButton.BorderColor3 = Color3.fromRGB(255, 255, 0) gearButton.Parent = screenGui gearButton.MouseButton1Click:Connect(function() menuGui.Visible = not menuGui.Visible if speedGui then speedGui.Visible = false -- Close Speed GUI when the gear button is clicked end end) -- Menu GUI Setup menuGui = Instance.new("Frame") menuGui.Size = UDim2.new(0, 200, 0, 150) menuGui.Position = UDim2.new(0, 50, 0, 10) menuGui.BackgroundColor3 = Color3.fromRGB(0, 0, 0) menuGui.BackgroundTransparency = 0.5 menuGui.Visible = false menuGui.Parent = screenGui -- No-Clip Button Setup noClipButton = Instance.new("TextButton") noClipButton.Size = UDim2.new(1, 0, 0, 50) noClipButton.Position = UDim2.new(0, 0, 0, 0) noClipButton.Text = "No-Clip: Disabled" noClipButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) noClipButton.TextColor3 = Color3.fromRGB(255, 255, 255) noClipButton.BorderSizePixel = 2 noClipButton.BorderColor3 = Color3.fromRGB(255, 255, 0) noClipButton.TextScaled = true noClipButton.Font = Enum.Font.SourceSansBold noClipButton.Parent = menuGui noClipButton.MouseButton1Click:Connect(toggleNoClip) -- Speed Button Setup speedButton = Instance.new("TextButton") speedButton.Size = UDim2.new(1, 0, 0, 50) speedButton.Position = UDim2.new(0, 0, 0, 60) speedButton.Text = "Speed" speedButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) speedButton.TextColor3 = Color3.fromRGB(255, 255, 255) speedButton.BorderSizePixel = 2 speedButton.BorderColor3 = Color3.fromRGB(255, 255, 0) speedButton.TextScaled = true speedButton.Font = Enum.Font.SourceSansBold speedButton.Parent = menuGui speedButton.MouseButton1Click:Connect(function() speedGui.Visible = not speedGui.Visible end) -- Speed GUI Setup speedGui = Instance.new("Frame") speedGui.Size = UDim2.new(0, 200, 0, 150) speedGui.Position = UDim2.new(0, 50, 0, 170) speedGui.BackgroundColor3 = Color3.fromRGB(0, 0, 0) speedGui.BackgroundTransparency = 0.5 speedGui.Visible = false speedGui.Parent = screenGui -- Speed Input Box speedInputBox = Instance.new("TextBox") speedInputBox.Size = UDim2.new(1, 0, 0, 40) speedInputBox.Position = UDim2.new(0, 0, 0, 10) speedInputBox.PlaceholderText = "Enter Speed" speedInputBox.BackgroundColor3 = Color3.fromRGB(60, 60, 60) speedInputBox.TextColor3 = Color3.fromRGB(255, 255, 255) speedInputBox.BorderSizePixel = 2 speedInputBox.BorderColor3 = Color3.fromRGB(255, 255, 0) speedInputBox.TextScaled = true speedInputBox.Font = Enum.Font.SourceSansBold speedInputBox.Parent = speedGui -- Apply Speed Button applySpeedButton = Instance.new("TextButton") applySpeedButton.Size = UDim2.new(1, 0, 0, 40) applySpeedButton.Position = UDim2.new(0, 0, 0, 60) applySpeedButton.Text = "Apply Speed" applySpeedButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) applySpeedButton.TextColor3 = Color3.fromRGB(255, 255, 255) applySpeedButton.BorderSizePixel = 2 applySpeedButton.BorderColor3 = Color3.fromRGB(255, 255, 0) applySpeedButton.TextScaled = true applySpeedButton.Font = Enum.Font.SourceSansBold applySpeedButton.Parent = speedGui applySpeedButton.MouseButton1Click:Connect(function() local speedValue = tonumber(speedInputBox.Text) if speedValue then player.Character.Humanoid.WalkSpeed = speedValue end end) -- Reset Speed Button resetSpeedButton = Instance.new("TextButton") resetSpeedButton.Size = UDim2.new(1, 0, 0, 40) resetSpeedButton.Position = UDim2.new(0, 0, 0, 110) resetSpeedButton.Text = "Reset Speed" resetSpeedButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) resetSpeedButton.TextColor3 = Color3.fromRGB(255, 255, 255) resetSpeedButton.BorderSizePixel = 2 resetSpeedButton.BorderColor3 = Color3.fromRGB(255, 255, 0) resetSpeedButton.TextScaled = true resetSpeedButton.Font = Enum.Font.SourceSansBold resetSpeedButton.Parent = speedGui resetSpeedButton.MouseButton1Click:Connect(function() player.Character.Humanoid.WalkSpeed = 16 -- Default speed value end) -- Click TP Button Setup clickTPButton = Instance.new("TextButton") clickTPButton.Size = UDim2.new(1, 0, 0, 50) clickTPButton.Position = UDim2.new(0, 0, 0, 120) clickTPButton.Text = "Click TP: Disabled" clickTPButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) clickTPButton.TextColor3 = Color3.fromRGB(255, 255, 255) clickTPButton.BorderSizePixel = 2 clickTPButton.BorderColor3 = Color3.fromRGB(255, 255, 0) clickTPButton.TextScaled = true clickTPButton.Font = Enum.Font.SourceSansBold clickTPButton.Parent = menuGui clickTPButton.MouseButton1Click:Connect(function() clickTPEnabled = not clickTPEnabled clickTPButton.Text = "Click TP: " .. (clickTPEnabled and "Enabled" or "Disabled") createNotification("Click TP " .. (clickTPEnabled and "Enabled" or "Disabled")) end) end -- Function to handle input for toggling GUI visibility local function onInputBegan(input) if input.KeyCode == Enum.KeyCode.U then guiVisible = not guiVisible if guiVisible then createGui() else if screenGui then screenGui:Destroy() end end end end -- Function to handle Click TP local function onClickTP(input) if clickTPEnabled and input.UserInputType == Enum.UserInputType.MouseButton1 then local mousePosition = userInputService:GetMouseLocation() local targetPosition = workspace.CurrentCamera:ScreenToWorldPoint(Vector3.new(mousePosition.X, mousePosition.Y, 0)) player.Character.HumanoidRootPart.CFrame = CFrame.new(targetPosition) end end -- Connect input events userInputService.InputBegan:Connect(onInputBegan) userInputService.InputBegan:Connect(startDragging) userInputService.InputEnded:Connect(stopDragging) userInputService.InputChanged:Connect(updateDragging) userInputService.InputBegan:Connect(onClickTP) -- Connect Click TP -- Show notification for running the script createNotification("GUI script loaded") createGui() -- Initial creation of GUI -- Monitor player character for No-Clip application player.CharacterAdded:Connect(function(character) character.DescendantAdded:Connect(function(descendant) if noClip and descendant:IsA("BasePart") and descendant.Name ~= "HumanoidRootPart" then descendant.CanCollide = false end end) applyNoClip(character) end)