local ScreenGui = Instance.new("ScreenGui") local main = Instance.new("Frame") local credittitle = Instance.new("TextLabel") local xbutton = Instance.new("TextButton") local title = Instance.new("TextLabel") local awayrim = Instance.new("TextButton") local homerim = Instance.new("TextButton") local sprint = Instance.new("TextButton") local qtotp = Instance.new("TextButton") local longarms = Instance.new("TextButton") local cedit = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.CoreGui main.Name = "main" main.Parent = ScreenGui main.BackgroundColor3 = Color3.fromRGB(31, 31, 31) main.Position = UDim2.new(0.24591656, 0, 0.0620154962, 0) main.Size = UDim2.new(0, 575, 0, 384) main.Active = true main.Draggable = true credittitle.Name = "credit title" credittitle.Parent = main credittitle.BackgroundColor3 = Color3.fromRGB(61, 61, 61) credittitle.BorderSizePixel = 0 credittitle.Size = UDim2.new(0, 575, 0, 88) credittitle.Font = Enum.Font.Antique credittitle.Text = "GUI By Legend Handles" credittitle.TextColor3 = Color3.fromRGB(0, 0, 0) credittitle.TextSize = 50.000 credittitle.TextWrapped = true xbutton.Name = "xbutton" xbutton.Parent = main xbutton.BackgroundColor3 = Color3.fromRGB(95, 95, 95) xbutton.BorderColor3 = Color3.fromRGB(0, 0, 0) xbutton.Position = UDim2.new(0.904759884, 0, 0.064619638, 0) xbutton.Size = UDim2.new(0, 48, 0, 38) xbutton.Font = Enum.Font.Antique xbutton.Text = "X" xbutton.TextColor3 = Color3.fromRGB(0, 0, 0) xbutton.TextScaled = true xbutton.TextSize = 14.000 xbutton.TextWrapped = true title.Name = "title" title.Parent = main title.BackgroundColor3 = Color3.fromRGB(61, 61, 61) title.BackgroundTransparency = 1.000 title.BorderSizePixel = 0 title.Position = UDim2.new(0.231304348, 0, 0.229166672, 0) title.Size = UDim2.new(0, 292, 0, 32) title.Font = Enum.Font.Antique title.Text = "Hoopverse GUI" title.TextColor3 = Color3.fromRGB(0, 0, 0) title.TextSize = 40.000 title.TextWrapped = true awayrim.Name = "awayrim" awayrim.Parent = main awayrim.BackgroundColor3 = Color3.fromRGB(84, 84, 84) awayrim.Position = UDim2.new(0.0692150369, 0, 0.33896035, 0) awayrim.Size = UDim2.new(0, 470, 0, 31) awayrim.Font = Enum.Font.Antique awayrim.Text = "Tp To Home Rim (BlockShots)" awayrim.TextColor3 = Color3.fromRGB(0, 0, 0) awayrim.TextScaled = true awayrim.TextSize = 14.000 awayrim.TextWrapped = true awayrim.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6.37270594, 16.1374321, -64.6051636, -0.611264706, -0.00112542894, 0.791425407, -0.00029384598, 0.999999225, 0.00119507208, -0.791426182, 0.000497948145, -0.611264586) end) homerim.Name = "homerim" homerim.Parent = main homerim.BackgroundColor3 = Color3.fromRGB(84, 84, 84) homerim.Position = UDim2.new(0.0692150369, 0, 0.457638323, 0) homerim.Size = UDim2.new(0, 470, 0, 31) homerim.Font = Enum.Font.Antique homerim.Text = "Tp To Away Rim (Block Shots)" homerim.TextColor3 = Color3.fromRGB(0, 0, 0) homerim.TextScaled = true homerim.TextSize = 14.000 homerim.TextWrapped = true homerim.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(6.00457001, 16.5280666, 65.478508, 0.00209328323, 9.74908687e-09, -0.999997795, -2.32648425e-08, 1, 9.70040759e-09, 0.999997795, 2.32444854e-08, 0.00209328323) end) sprint.Name = "sprint" sprint.Parent = main sprint.BackgroundColor3 = Color3.fromRGB(84, 84, 84) sprint.Position = UDim2.new(0.0692150369, 0, 0.574097335, 0) sprint.Size = UDim2.new(0, 470, 0, 31) sprint.Font = Enum.Font.Antique sprint.Text = "Shift To Sprint" sprint.TextColor3 = Color3.fromRGB(0, 0, 0) sprint.TextScaled = true sprint.TextSize = 14.000 sprint.TextWrapped = true sprint.MouseButton1Down:connect(function() ShiftHeld = false local gcheck = true urspeed = -1 -- The lower it is the faster. So don't worry about it being minus 1 function ChangeFaster(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.Minus and gameProcessedEvent == false then urspeed = urspeed - 0.1 end end function ChangeSlower(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.Equals and gameProcessedEvent == false then urspeed = urspeed + 0.1 end end function GChecker(inputObject, gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.K and gameProcessedEvent == false then if gcheck == false then gcheck = true elseif gcheck == true then gcheck = false end end end game:GetService("UserInputService").InputBegan:connect(GChecker) function PressShift(inputObject,gameProcessedEvent) if inputObject.KeyCode == Enum.KeyCode.LeftShift and gameProcessedEvent == false and gcheck == true then ShiftHeld = true end end function ReleaseShift(inputObject,gameProcessed) if inputObject.KeyCode == Enum.KeyCode.LeftShift then ShiftHeld = false end end game:GetService("UserInputService").InputBegan:connect(PressShift) game:GetService("UserInputService").InputEnded:connect(ReleaseShift) game:GetService("UserInputService").InputBegan:connect(ChangeFaster) game:GetService("UserInputService").InputBegan:connect(ChangeSlower) game:GetService('RunService').Stepped:connect(function() if ShiftHeld == true then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,urspeed) end end) end) qtotp.Name = "qtotp" qtotp.Parent = main qtotp.BackgroundColor3 = Color3.fromRGB(84, 84, 84) qtotp.Position = UDim2.new(0.0692150369, 0, 0.691167653, 0) qtotp.Size = UDim2.new(0, 470, 0, 31) qtotp.Font = Enum.Font.Antique qtotp.Text = "Q To Tp" qtotp.TextColor3 = Color3.fromRGB(0, 0, 0) qtotp.TextScaled = true qtotp.TextSize = 14.000 qtotp.TextWrapped = true qtotp.MouseButton1Down:connect(function() plr = game.Players.LocalPlayer hum = plr.Character.HumanoidRootPart mouse = plr:GetMouse() mouse.KeyDown:connect(function(key) if key == "q" then if mouse.Target then hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z) end end end) end) longarms.Name = "longarms" longarms.Parent = main longarms.BackgroundColor3 = Color3.fromRGB(84, 84, 84) longarms.Position = UDim2.new(0.0692150369, 0, 0.815439165, 0) longarms.Size = UDim2.new(0, 470, 0, 31) longarms.Font = Enum.Font.Antique longarms.Text = "LongArms (Press Q)" longarms.TextColor3 = Color3.fromRGB(0, 0, 0) longarms.TextScaled = true longarms.TextSize = 14.000 longarms.TextWrapped = true longarms.MouseButton1Down:connect(function() _G.Resized = false local Player = game:GetService('Players').LocalPlayer local Mouse = Player:GetMouse() Mouse.KeyDown:Connect(function(Key) if Key == 'q' then _G.Resized = not _G.Resized if _G.Resized == true then Player.Character['LeftHand'].Size = Vector3.new(0.7, 40, 0.7 ) Player.Character['RightHand'].Size = Vector3.new(0.7, 40, 0.7) elseif _G.Resized == false then Player.Character['LeftHand'].Size = Vector3.new(0.7, 40, 0.7) Player.Character['RightHand'].Size = Vector3.new(0.7, 40, 0.7) end end end) end) cedit.Name = "cedit" cedit.Parent = main cedit.BackgroundColor3 = Color3.fromRGB(61, 61, 61) cedit.BackgroundTransparency = 1.000 cedit.BorderSizePixel = 0 cedit.Position = UDim2.new(-0.0191304348, 0, 0.896168292, 0) cedit.Size = UDim2.new(0, 195, 0, 33) cedit.Font = Enum.Font.Antique cedit.Text = "By Legend Handles" cedit.TextColor3 = Color3.fromRGB(0, 0, 0) cedit.TextScaled = true cedit.TextSize = 40.000 cedit.TextWrapped = true -- Scripts: local function KYCDSYB_fake_script() -- xbutton.LocalScript local script = Instance.new('LocalScript', xbutton) script.Parent.MouseButton1Click:Connect(function() script.Parent.Parent.Visible = false end) end coroutine.wrap(KYCDSYB_fake_script)()