shared.Webhook = { Webhook = true, WebhookURL = "https://discord.com/api/webhooks/xxxxxxxxxxx/xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", WebhookKill = true, WebhookWin = true, WebhookDeath = false, -- this is a bit broken cuz it will say you died when you win, since when you win you gett resetted } loadstring(game:HttpGet("https://raw.githubusercontent.com/spooderman11/Catalystx/main/loader.lua", true))();