loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/rodus", true))() CreateMain("DinasHub") CreateTab("AutoScripts") CreateTab("Egg & Teleport") CreateLabel(tabs['AutoScripts'], "Cheats", Color3.fromRGB(0,255,0)) local RE_PATH = "ReplicatedStorage.GiveCash" local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local autoGiveCashEnabled = false local selectedItem = "Rusty" local items = {"Rusty", "Steel", "Golden", "Candy", "Neon", "Cyber", "Diamond", "Lava", "Infinity"} local function giveCash(item) local player = Players.LocalPlayer if not player or not player.Character then return end local itemObject = player.Character:FindFirstChild(item) if not itemObject then return end local RE = ReplicatedStorage:WaitForChild("GiveCash") if RE then RE:FireServer(itemObject) else end end CreateToggle(tabs['AutoScripts'], "Give Cash(Inf Money)", "Enable/Disable Auto Give Cash", function() autoGiveCashEnabled = toggled end) CreateSideDropToggle(tabs['AutoScripts'], "Select Drill for cash", items, function(arg) selectedItem = arg end) RunService.Heartbeat:Connect(function() if autoGiveCashEnabled then giveCash(selectedItem) task.wait(1) end end) local RE_PATH = "ReplicatedStorage.DrillShop.BuySkin" local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local selectedSkin = "Rusty" local skins = {"Rusty", "Steel", "Golden", "Candy", "Neon", "Cyber", "Diamond", "Lava", "Infinity"} local function buySkin(skinName) local RE = ReplicatedStorage:WaitForChild("DrillShop"):WaitForChild("BuySkin") if RE then local success, result = pcall(function() return RE:InvokeServer(skinName) end) if success then if result then else end else end else end end CreateSideDropToggle(tabs['AutoScripts'], "Select Buy Skin", skins, function(arg) selectedSkin = arg buySkin(selectedSkin) end) local RE_PATH = "ReplicatedStorage.DrillShop.EquipSkin" local ReplicatedStorage = game:GetService("ReplicatedStorage") local items = {"Rusty", "Steel", "Golden", "Candy", "Neon", "Cyber", "Diamond", "Lava", "Infinity"} local selectedItem = "Rusty" local function equipSkin(skinName) local RE = ReplicatedStorage:WaitForChild("DrillShop"):WaitForChild("EquipSkin") if RE then local success, result = pcall(function() return RE:InvokeServer(skinName, true) end) if not success then end else end end CreateSideDropToggle(tabs['AutoScripts'], "Auto Equip", items, function(arg) selectedItem = arg equipSkin(selectedItem) end) local RE_PATH = "ReplicatedStorage.KPets.Events.Hatch" local HATCH_INTERVAL = 5 local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local autoHatchEnabled = false local selectedEgg = "Beach Egg" local EGGS = { "Beach Egg", "Blizzard Egg", "Celestial Egg", "Easter Egg", "Ember Egg", "Enigma Egg", "Fossil Egg", "Glacier Egg", "Jungle Egg", "Jurassic Egg", "Lava Egg", "Nebula Egg", "Necromancer Egg", "Oceanic Egg", "Olympian Egg", "Pantheon Egg", "Tropical Egg", } local function hatchEgg(eggName, amount) local RE = ReplicatedStorage:WaitForChild("KPets"):WaitForChild("Events"):WaitForChild("Hatch") if RE then RE:FireServer(eggName, amount) else end end CreateToggle(tabs['Egg & Teleport'], "Auto Hatch", "Enable/Disable Auto Hatch", function() autoHatchEnabled = toggled end) CreateSideDropToggle(tabs['Egg & Teleport'], "Select Egg", EGGS, function(arg) selectedEgg = arg end) RunService.Heartbeat:Connect(function() if autoHatchEnabled then hatchEgg(selectedEgg, 1) task.wait(HATCH_INTERVAL) end end) local RE_PATH = "ReplicatedStorage.ChangeWorld" local ReplicatedStorage = game:GetService("ReplicatedStorage") local selectedWorld = "Main" local WORLDS = { "Ancient Greek", "Astral", "Dinosaur", "Frozen", "Jungle", "Magic", "Main", } local function changeWorld(worldName) local RE = ReplicatedStorage:WaitForChild("ChangeWorld") if RE then local success, result = pcall(function() return RE:InvokeServer(worldName) end) if success then if result then else end else end else end end CreateSideDropToggle(tabs['Egg & Teleport'], "Select World(Teleport)", WORLDS, function(arg) selectedWorld = arg changeWorld(selectedWorld) end)