local Library = loadstring(game:HttpGet("https://pastefy.app/Rf8iYjYI/raw"))() local Window = Library:CreateWindow("Dinas Hub") local Tab1 = Window:AddTab("Game") local ReplicatedStorage = game:GetService("ReplicatedStorage") local GetDropRemote = ReplicatedStorage.Remote.GetDropRemote local isActive = false local taskThread Tab1:AddToggle({ Text = "Get Bullets", Default = false, Callback = function(enabled) if enabled then if isActive then return end isActive = true taskThread = coroutine.create(function() while isActive do GetDropRemote:FireServer(20, Vector3.new(-194, 0, 200)) wait(0.1) end end) coroutine.resume(taskThread) else isActive = false end end, }) local ReplicatedStorage = game:GetService("ReplicatedStorage") local ButtonPressRemote = ReplicatedStorage.Remote.ButtonPressRemote local isActive = false local taskThread Tab1:AddToggle({ Text = "Auto Upgrade", Default = false, Callback = function(enabled) if enabled then if isActive then return end isActive = true taskThread = coroutine.create(function() while isActive do ButtonPressRemote:FireServer("Upgrade") wait(0.1) end end) coroutine.resume(taskThread) else isActive = false end end, }) local ReplicatedStorage = game:GetService("ReplicatedStorage") local ButtonPressRemote = ReplicatedStorage.Remote.ButtonPressRemote local isActive = false local taskThread Tab2:AddToggle({ Text = "Auto Merge", Default = false, Callback = function(enabled) if enabled then if isActive then return end isActive = true taskThread = coroutine.create(function() while isActive do ButtonPressRemote:FireServer("Merge") wait(1) end end) coroutine.resume(taskThread) else isActive = false end end, })