task.spawn(function() local r = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("EnteredRingRemoteFunction") while true do for _, v in ipairs(workspace:WaitForChild("FlightRings"):GetDescendants()) do if v.Name == "Ring" and v:IsA("BasePart") then r:InvokeServer(v) task.wait() end end task.wait() end end)