--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- No mboostme, so that people don't post the script in the comments because they want me to go broke, and because they have no empathy. -- Made By Flaze11 -- Please Subscribe To The Channel If Your Not -- This Script Will Be Converted To LoadString Very Soon As Its In Beta -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Background = Instance.new("ImageLabel") local UICorner = Instance.new("UICorner") local ImageLabel = Instance.new("ImageLabel") local UICorner_2 = Instance.new("UICorner") local ImageLabel_2 = Instance.new("ImageLabel") local UICorner_3 = Instance.new("UICorner") local ImageLabel_3 = Instance.new("ImageLabel") local UICorner_4 = Instance.new("UICorner") local ImageLabel_4 = Instance.new("ImageLabel") local UICorner_5 = Instance.new("UICorner") local ImageLabel_5 = Instance.new("ImageLabel") local UICorner_6 = Instance.new("UICorner") local UICorner_7 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local UIGradient = Instance.new("UIGradient") local TextLabel_2 = Instance.new("TextLabel") local UIGradient_2 = Instance.new("UIGradient") local SwitchBackground = Instance.new("TextButton") local Switch = Instance.new("Frame") local UICorner_8 = Instance.new("UICorner") local UICorner_9 = Instance.new("UICorner") local TextLabel_3 = Instance.new("TextLabel") local UICorner_10 = Instance.new("UICorner") local SwitchBackground_2 = Instance.new("TextButton") local Switch_2 = Instance.new("Frame") local UICorner_11 = Instance.new("UICorner") local UICorner_12 = Instance.new("UICorner") local TextLabel_4 = Instance.new("TextLabel") local UICorner_13 = Instance.new("UICorner") local TextLabel_5 = Instance.new("TextLabel") local UIGradient_3 = Instance.new("UIGradient") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(62, 0, 0) Frame.Position = UDim2.new(0.281459421, 0, 0.318518519, 0) Frame.Size = UDim2.new(0, 627, 0, 332) Background.Name = "Background" Background.Parent = Frame Background.BackgroundColor3 = Color3.fromRGB(62, 0, 0) Background.Size = UDim2.new(0, 627, 0, 332) Background.Image = "rbxassetid://8752340859" Background.ImageColor3 = Color3.fromRGB(255, 0, 0) Background.ImageTransparency = 0.500 Background.ScaleType = Enum.ScaleType.Crop UICorner.Parent = Background ImageLabel.Parent = Background ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel.Size = UDim2.new(0, 71, 0, 67) ImageLabel.Image = "http://www.roblox.com/asset/?id=11442644269" ImageLabel.ImageColor3 = Color3.fromRGB(176, 53, 48) UICorner_2.CornerRadius = UDim.new(1, 9) UICorner_2.Parent = ImageLabel ImageLabel_2.Parent = Background ImageLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_2.Position = UDim2.new(0.736842096, 0, 0, 0) ImageLabel_2.Size = UDim2.new(0, 62, 0, 55) ImageLabel_2.Image = "rbxassetid://9524079125" UICorner_3.CornerRadius = UDim.new(1, 9) UICorner_3.Parent = ImageLabel_2 ImageLabel_3.Parent = Background ImageLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_3.Position = UDim2.new(0.835725665, 0, 0, 0) ImageLabel_3.Size = UDim2.new(0, 53, 0, 55) ImageLabel_3.Image = "rbxassetid://9288455303" UICorner_4.CornerRadius = UDim.new(1, 9) UICorner_4.Parent = ImageLabel_3 ImageLabel_4.Parent = Background ImageLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_4.Position = UDim2.new(0.920255184, 0, 0.0150602413, 0) ImageLabel_4.Size = UDim2.new(0, 43, 0, 44) ImageLabel_4.Image = "rbxassetid://9184481685" UICorner_5.CornerRadius = UDim.new(1, 9) UICorner_5.Parent = ImageLabel_4 ImageLabel_5.Parent = Background ImageLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) ImageLabel_5.Position = UDim2.new(0.103668272, 0, 1.49011612e-08, 0) ImageLabel_5.Size = UDim2.new(0, 42, 0, 41) ImageLabel_5.Image = "rbxassetid://5651963627" ImageLabel_5.ImageColor3 = Color3.fromRGB(185, 185, 185) UICorner_6.CornerRadius = UDim.new(0, 20) UICorner_6.Parent = ImageLabel_5 UICorner_7.Parent = Frame TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Position = UDim2.new(0, 0, 0.171686754, 0) TextLabel.Rotation = -7.000 TextLabel.Size = UDim2.new(0, 152, 0, 50) TextLabel.Font = Enum.Font.Creepster TextLabel.Text = "Made by Flaze11" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.52, Color3.fromRGB(109, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 0))} UIGradient.Parent = TextLabel TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.Position = UDim2.new(0.283891559, 0, 0, 0) TextLabel_2.Size = UDim2.new(0, 270, 0, 69) TextLabel_2.Font = Enum.Font.Bangers TextLabel_2.Text = "Free Gamepasses GUI" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.52, Color3.fromRGB(255, 85, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 0))} UIGradient_2.Parent = TextLabel_2 SwitchBackground.Name = "SwitchBackground" SwitchBackground.Parent = Frame SwitchBackground.BackgroundColor3 = Color3.fromRGB(161, 0, 0) SwitchBackground.Position = UDim2.new(0.282854825, 0, 0.292771131, 0) SwitchBackground.Size = UDim2.new(0.10853269, 0, 0.0698795319, 0) SwitchBackground.Font = Enum.Font.SourceSans SwitchBackground.Text = "" SwitchBackground.TextColor3 = Color3.fromRGB(0, 0, 0) SwitchBackground.TextSize = 14.000 Switch.Name = "Switch" Switch.Parent = SwitchBackground Switch.AnchorPoint = Vector2.new(0, 0.5) Switch.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Switch.Position = UDim2.new(-0.0106326416, 1, 0.469879508, 0) Switch.Size = UDim2.new(0.5, -2, 1, -2) UICorner_8.Parent = Switch UICorner_9.Parent = SwitchBackground TextLabel_3.Parent = SwitchBackground TextLabel_3.BackgroundColor3 = Color3.fromRGB(175, 0, 0) TextLabel_3.Position = UDim2.new(1.1609112, 0, -0.129310325, 0) TextLabel_3.Size = UDim2.new(0, 296, 0, 29) TextLabel_3.Font = Enum.Font.Creepster TextLabel_3.Text = "<-- Click To Enable Free Gamepasses" TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14.000 TextLabel_3.TextWrapped = true UICorner_10.Parent = TextLabel_3 SwitchBackground_2.Name = "SwitchBackground" SwitchBackground_2.Parent = Frame SwitchBackground_2.BackgroundColor3 = Color3.fromRGB(0, 170, 255) SwitchBackground_2.Position = UDim2.new(0.282854825, 0, 0.4403615, 0) SwitchBackground_2.Size = UDim2.new(0.10853269, 0, 0.0698795319, 0) SwitchBackground_2.Font = Enum.Font.SourceSans SwitchBackground_2.Text = "" SwitchBackground_2.TextColor3 = Color3.fromRGB(0, 0, 0) SwitchBackground_2.TextSize = 14.000 Switch_2.Name = "Switch" Switch_2.Parent = SwitchBackground_2 Switch_2.AnchorPoint = Vector2.new(0, 0.5) Switch_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Switch_2.Position = UDim2.new(-0.0106326416, 1, 0.469879508, 0) Switch_2.Size = UDim2.new(0.5, -2, 1, -2) UICorner_11.Parent = Switch_2 UICorner_12.Parent = SwitchBackground_2 TextLabel_4.Parent = SwitchBackground_2 TextLabel_4.BackgroundColor3 = Color3.fromRGB(0, 170, 255) TextLabel_4.Position = UDim2.new(1.1609112, 0, -0.129310325, 0) TextLabel_4.Size = UDim2.new(0, 296, 0, 29) TextLabel_4.Font = Enum.Font.Creepster TextLabel_4.Text = "<-- Click to enable Infinite jump" TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14.000 TextLabel_4.TextWrapped = true UICorner_13.Parent = TextLabel_4 TextLabel_5.Parent = Frame TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_5.BackgroundTransparency = 1.000 TextLabel_5.Position = UDim2.new(0.135010257, 0, 0.8493976, 0) TextLabel_5.Size = UDim2.new(0, 467, 0, 50) TextLabel_5.Font = Enum.Font.Unknown TextLabel_5.Text = "RESET AFTER ENABLING FREE GAMEPASS" TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_5.TextScaled = true TextLabel_5.TextSize = 14.000 TextLabel_5.TextWrapped = true UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(255, 0, 0)), ColorSequenceKeypoint.new(0.52, Color3.fromRGB(109, 0, 0)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(255, 0, 0))} UIGradient_3.Parent = TextLabel_5 -- Scripts: local function QXLQ_fake_script() -- SwitchBackground.SwitchScript local script = Instance.new('LocalScript', SwitchBackground) local Toggled = false local Frame = script.Parent:FindFirstChild("Switch") script.Parent.MouseButton1Click:Connect(function() if Toggled == false then Toggled = true Frame:TweenPosition(UDim2.new(0.5, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) elseif Toggled == true then Toggled = false Frame:TweenPosition(UDim2.new(0, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) end end) end coroutine.wrap(QXLQ_fake_script)() local function QDJMGZT_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) function PlaySound() script.Parent.Sound:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(QDJMGZT_fake_script)() local function HKXHODI_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(HKXHODI_fake_script)() local function UTBYAFV_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) function PlaySound() script.Parent.Sound2:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(UTBYAFV_fake_script)() local function WIHGV_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(WIHGV_fake_script)() local function WVKVQ_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) script.Parent.MouseButton1Click:Connect(function() local data = { Title = "Access Granted."; Text = "Thank you for Executing Flaze11 Free Gamepass GUI!'."; Duration = 5; } game.StarterGui:SetCore("SendNotification", data) wait(5) script.Parent.Disabled = true end) end coroutine.wrap(WVKVQ_fake_script)() local function EBDG_fake_script() -- SwitchBackground.LocalScript local script = Instance.new('LocalScript', SwitchBackground) script.Parent.MouseButton1Click:Connect(function() if game.CreatorType == Enum.CreatorType.User then game.Players.LocalPlayer.UserId = game.CreatorId end if game.CreatorType == Enum.CreatorType.Group then game.Players.LocalPlayer.UserId = game:GetService("GroupService"):GetGroupInfoAsync(game.CreatorId).Owner.Id end end) end coroutine.wrap(EBDG_fake_script)() local function WNGTYNL_fake_script() -- SwitchBackground_2.SwitchScript local script = Instance.new('LocalScript', SwitchBackground_2) local Toggled = false local Frame = script.Parent:FindFirstChild("Switch") script.Parent.MouseButton1Click:Connect(function() if Toggled == false then Toggled = true Frame:TweenPosition(UDim2.new(0.5, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) elseif Toggled == true then Toggled = false Frame:TweenPosition(UDim2.new(0, 1, 0.5, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Sine,0.1) end end) end coroutine.wrap(WNGTYNL_fake_script)() local function OMOBYOH_fake_script() -- SwitchBackground_2.LocalScript local script = Instance.new('LocalScript', SwitchBackground_2) function PlaySound() script.Parent.Sound:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(OMOBYOH_fake_script)() local function TBIHN_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(TBIHN_fake_script)() local function TMDOH_fake_script() -- SwitchBackground_2.LocalScript local script = Instance.new('LocalScript', SwitchBackground_2) function PlaySound() script.Parent.Sound2:Play() end script.Parent.MouseButton1Click:connect(PlaySound) end coroutine.wrap(TMDOH_fake_script)() local function UBFW_fake_script() -- nil.READ ME PLEASE! local script = Instance.new('Script', nil) --Please read this before using it-- --Move this model to StarterGui-- --In sound, you can change the sound, whichever you want-- --Finally, click to play and click the button to play the sound and you will get your result :D-- --Don't delete LocalScript-- --Have fun :D-- end coroutine.wrap(UBFW_fake_script)() local function ENDVDH_fake_script() -- SwitchBackground_2.Script local script = Instance.new('LocalScript', SwitchBackground_2) --By NightRoverInfo99-- script.Parent.MouseButton1Click:Connect(function() local InfiniteJumpEnabled = true game:GetService("UserInputService").JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping") end end) local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame) InfiniteJump.Position = UDim2.new(0,10,0,130) InfiniteJump.Size = UDim2.new(0,150,0,30) InfiniteJump.MouseButton1Click:connect(function() local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) local new = state == "Off" and "On" or state == "On" and "Off" InfiniteJumpEnabled = new == "On" InfiniteJump.Text = "Infinite Jump: " .. new end) end) end coroutine.wrap(ENDVDH_fake_script)() local function IGFYUIK_fake_script() -- Frame.Smooth GUI Dragging local script = Instance.new('LocalScript', Frame) local UserInputService = game:GetService("UserInputService") local runService = (game:GetService("RunService")); local gui = script.Parent local dragging local dragInput local dragStart local startPos function Lerp(a, b, m) return a + (b - a) * m end; local lastMousePos local lastGoalPos local DRAG_SPEED = (8); -- // The speed of the UI darg. function Update(dt) if not (startPos) then return end; if not (dragging) and (lastGoalPos) then gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED)) return end; local delta = (lastMousePos - UserInputService:GetMouseLocation()) local xGoal = (startPos.X.Offset - delta.X); local yGoal = (startPos.Y.Offset - delta.Y); lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal) gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED)) end; gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position lastMousePos = UserInputService:GetMouseLocation() input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) runService.Heartbeat:Connect(Update) end coroutine.wrap(IGFYUIK_fake_script)()