local ac = game:GetService("Players").LocalPlayer.PlayerScripts:FindFirstChildOfClass("Actor") if not (ac) then return error("[gunmods error]: unable to find actor.") end if run_on_actor or run_on_thread then (run_on_actor or run_on_thread)(ac, [[ getgenv().FOV = true -- fov enabled (just noticed they have same name. too lazy too fix) getgenv().fov = 180 -- fov size getgenv().VisibleCheck = false --little bit buggy so i dont recommend using this right now getgenv().TargetHitbox = "Head" -- "Head" or "Torso" loadstring(game:HttpGet("https://api.mopshub.xyz/scripts/frontlines/silentaim"))() ]]) else error("executor not supported. (try awp.gg executor)") end