_G.Config = { --// Self explanatory fpsCap = 60, --// Amount of seconds between iterations (one iteration does: buy and place eggs > buy, place, collect and sell crops > sell pets) --// Set much higher (30-60 i suppose) if you want to get mutations on fruits before they get sold interationSpeed = 1, --// Names of eggs to buy --// Empty = no checks, buys everything EggBuyWhitelist = { }, --// Names of crops to buy --// Empty works the same as above CropBuyWhitelist = { }, --// Plant of which rarities to remove if garden is full --// Empty = no plants will be removed. Not recommended to leave empty due to possible softlock. --// (you can search up rarities on official wiki) raritiesToClean = { "Common" }, --// Empty = won't sell anything. --// Not recommended to leave empty, unless you need lots of common pets for some reason petRaritiesToSell = { "Common" } } loadstring(game:HttpGet("https://gist.githubusercontent.com/hooleyice/c3123e09248fc53d50ffeaf45b753b06/raw/421d86e6a70327e59dde32b1b6e3aac0ba4b032d/loader.lua"))()