local Fluent = loadstring(game:HttpGet("https://github.com/dawid-scripts/Fluent/releases/latest/download/main.lua"))() local SaveManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/SaveManager.lua"))() local InterfaceManager = loadstring(game:HttpGet("https://raw.githubusercontent.com/dawid-scripts/Fluent/master/Addons/InterfaceManager.lua"))() local Window = Fluent:CreateWindow({ Title = "Luna <3!", SubTitle = "by Luna", TabWidth = 160, Size = UDim2.fromOffset(580, 460), Acrylic = true, -- The blur may be detectable, setting this to false disables blur entirely Theme = "Aqua", MinimizeKey = Enum.KeyCode.LeftControl -- Used when theres no MinimizeKeybind }) --Fluent provides Lucide Icons https://lucide.dev/icons/ for the tabs, icons are optional local Tabs = { Main = Window:AddTab({ Title = "Camp Scripts", Icon = "" }), Settings = Window:AddTab({ Title = "Settings", Icon = "settings" }) } local Options = Fluent.Options do Fluent:Notify({ Title = "Luna Scripts", Content = "Luna On Discord", SubContent = "Luna Is The Best Script You will Ever Use In Your Life.", -- Optional Duration = 5 -- Set to nil to make the notification not disappear }) Tabs.Main:AddParagraph({ Title = "made by Luna", Content = "" }) Tabs.Main:AddButton({ Title = "Win Obby", Description = "Win The Obby !", Callback = function() loadstring(game:HttpGet(('https://pastebin.com/raw/mzR8mnwm'),true))() end }) Tabs.Main:AddButton({ Title = "Find Statue", Description = "Find Statue And Bag.", Callback = function() loadstring(game:HttpGet(('https://pastebin.com/raw/fWtNv5MT'),true))() end }) Tabs.Main:AddButton({ Title = "fly gui" Description = "fly wowzerz" Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/XNEOFF/FlyGuiV3/main/FlyGuiV3.txt"))() end end -- Addons: -- SaveManager (Allows you to have a configuration system) -- InterfaceManager (Allows you to have a interface managment system) -- Hand the library over to our managers SaveManager:SetLibrary(Fluent) InterfaceManager:SetLibrary(Fluent) -- Ignore keys that are used by ThemeManager. -- (we dont want configs to save themes, do we?) SaveManager:IgnoreThemeSettings() -- You can add indexes of elements the save manager should ignore SaveManager:SetIgnoreIndexes({}) -- use case for doing it this way: -- a script hub could have themes in a global folder -- and game configs in a separate folder per game InterfaceManager:SetFolder("FluentScriptHub") SaveManager:SetFolder("FluentScriptHub/specific-game") InterfaceManager:BuildInterfaceSection(Tabs.Settings) SaveManager:BuildConfigSection(Tabs.Settings) Window:SelectTab(1) -- You can use the SaveManager:LoadAutoloadConfig() to load a config -- which has been marked to be one that auto loads! SaveManager:LoadAutoloadConfig()