local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local targetPosition = Vector3.new(143, 390.695, 121) -- Teleport function local function teleportCharacter() local character = LocalPlayer.Character if character then local root = character:WaitForChild("HumanoidRootPart", 3) if root then root.CFrame = CFrame.new(targetPosition) end end end -- Trigger on initial spawn if LocalPlayer.Character then teleportCharacter() end -- Trigger on every respawn LocalPlayer.CharacterAdded:Connect(function() teleportCharacter() end)