if getgenv().IsRunned then error("Already ran! @@") else getgenv().IsRunned = true end getgenv().config = { arbmode = true, disable3drendering = false, fps_cap = 0 } if game.Workspace.Map.TSpawns:WaitForChild("TSpawn") then print("gud!") else print("Bugged server :(") game:GetService("TeleportService"):Teleport(game.PlaceId) end local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local VirtualUser = game:GetService("VirtualUser") local LocalPlayer = Players.LocalPlayer local roota = Instance.new("ScreenGui", game.CoreGui) local frame = Instance.new("Frame", roota) local text = Instance.new("TextLabel", frame) frame.AnchorPoint = Vector2.new(0.5, 0.5) frame.Position = UDim2.new(0.5, 0, 0.5, 0) if getgenv().config.arbmode then task.spawn(function() local h = 0 while true do text.TextColor3 = Color3.fromHSV(h, 1, 1) h = h + 0.01 if h > 1 then h = 0 end task.wait(0.5) end end) end if getgenv().config.disable3drendering then game:GetService("RunService"):Set3dRenderingEnabled(false) end if getgenv().config.fps_cap ~= 0 then setfpscap(getgenv().config.fps_cap) end -- If the local player is idle, simulate a click. LocalPlayer.Idled:Connect(function() VirtualUser:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) task.wait(1) VirtualUser:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) end) -- Join team (what did you expect?) function joinTeam(teamName) -- Join the team using the remote ReplicatedStorage:WaitForChild("Events"):WaitForChild("JoinTeam"):FireServer(teamName) end --anti votekick game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(c) if c.Name == 'ErrorPrompt' and c:FindFirstChild("MessageArea") then game:GetService("TeleportService"):Teleport(game.PlaceId) end end) -- Auto Join Loop function autoJoinLoop() local plr = 0 while true do -- Declare variables local tWins = workspace.Status.TWins.Value local ctWins = workspace.Status.CTWins.Value local currentTeam = LocalPlayer.Team and tostring(LocalPlayer.Team.Name) or "None" --They won't suspect :) local character = LocalPlayer.Character if character then local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid and humanoid.Health > 0 then humanoid.Health = 0 end end text.Text = ("===pleasesheds===\n Made by : @24124. Improve by @Neine.\n all on RScripts.net\n\n\nMatch point : %s/%s, Current Team : %s.\nCurrent Mony :kek: : %s "):format(ctWins, tWins, currentTeam, game.Players.LocalPlayer.PlayerGui.Menew.ShopFrame.BalanceLabel.Text) --Players check --lmo for _, v in ipairs(game:GetService("Players"):GetPlayers()) do plr = plr + 1 end if plr < 2 then game:GetService("TeleportService"):Teleport(game.PlaceId) else plr = 0 end --[[ If the Terrorist side has more wins than CT (Counter-Terrorists), then: - If I'm not on T side, switch. - Wait 5 seconds. Otherwise: - If I'm not on CT side, switch. - Wait 5 seconds. ]] if tWins > ctWins then if currentTeam ~= "Terrorists" then joinTeam("T") end wait(3) else -- trust me bro if currentTeam ~= "Counter-Terrorists" then joinTeam("CT") else joinTeam("CT") end wait(3) end end end spawn(autoJoinLoop)