local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local player = Players.LocalPlayer local killAuraEnabled = false local screenGui = Instance.new("ScreenGui") local frame = Instance.new("Frame") local button = Instance.new("TextButton") screenGui.Parent = player.PlayerGui frame.Size = UDim2.new(0, 100, 0, 50) frame.Position = UDim2.new(0, 10, 0, 10) frame.BackgroundColor3 = Color3.new(0, 0, 0) frame.Active = true frame.Draggable = true frame.Parent = screenGui button.Size = UDim2.new(1, 0, 1, 0) button.BackgroundTransparency = 1 button.Text = "Aura: OFF" button.TextColor3 = Color3.new(1, 1, 1) button.Parent = frame local function killAura() local mobModel = Workspace.Live.MobModel local playerPos = player.Character.HumanoidRootPart.Position local nearestMob = nil local nearestDistance = math.huge for _, mob in pairs(mobModel:GetChildren()) do if mob:FindFirstChild("Humanoid") and mob:FindFirstChild("HumanoidRootPart") then local distance = (mob.HumanoidRootPart.Position - playerPos).Magnitude if distance < 50 and distance < nearestDistance then nearestDistance = distance nearestMob = mob end end end if nearestMob then local args = {{nearestMob.Name}} ReplicatedStorage.Remote.Event.Combat.M1:FireServer(unpack(args)) end end local function toggleKillAura() killAuraEnabled = not killAuraEnabled button.Text = "Aura: " .. (killAuraEnabled and "ON" or "OFF") if killAuraEnabled then spawn(function() while killAuraEnabled do killAura() wait(0.05) end end) end end local function onKeyPress(key) if key.KeyCode == Enum.KeyCode.F then toggleKillAura() end end button.MouseButton1Click:Connect(toggleKillAura) UserInputService.InputBegan:Connect(onKeyPress)