local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") local bodyPosition = Instance.new("BodyPosition") bodyPosition.MaxForce = Vector3.new(0, math.huge, 0) bodyPosition.P = 10000 bodyPosition.D = 1000 bodyPosition.Position = rootPart.Position bodyPosition.Parent = rootPart bodyPosition.Position = rootPart.Position + Vector3.new(0, 50, 0) wait(1) bodyPosition.Position = rootPart.Position wait(1) bodyPosition:Destroy()