local players = game:GetService("Players") local ply = players.LocalPlayer local Event if ply.Character:FindFirstChild("Slap") then -- just for make sure to get the event Event = ply.Character.Slap.Event -- This is the remote event else Event = ply.Backpack.Slap.Event -- This is the remote event too if the tool isnt eqquiped end while true do -- LOOP task.wait(.555) -- i dont know i typed a random number for i,v in players:GetPlayers() do -- GET THE PLAYERS if v == ply then continue end -- avoid the localplayer if not v.Character then continue end -- avoid ppl with no characters Event:FireServer( -- FIRE THE REMOTE "slash", workspace[v.Name],-- SEARCH HIS CHARACTER IN THE WORKSPACD Vector3.new(2^31, -0, 6) -- BOOOOOOOOOOM GET OUT OF THE FKIN SERVER BITTRRCHHHHHJJJHHHH ) end end -- end.