local ReplicatedStorage = game:GetService("ReplicatedStorage") local UpdateSessionData = ReplicatedStorage:WaitForChild("UpdateSessionData") UpdateSessionData:FireServer("addNumber", "power", math.huge) local ReplicatedStorage = game:GetService("ReplicatedStorage") local UpdateSessionData = ReplicatedStorage:WaitForChild("UpdateSessionData") UpdateSessionData:FireServer("addNumber", "gems", math.huge) local ReplicatedStorage = game:GetService("ReplicatedStorage") local UpdateSessionData = ReplicatedStorage:WaitForChild("UpdateSessionData") UpdateSessionData:FireServer("addNumber", "coins", math.huge)