while wait(1) do game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("skipDay"):InvokeServer() end local args = { [1] = false } while wait(1) do game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ClientLooting"):FireServer(unpack(args)) end local args = { [1] = true } while wait(1) do game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("ClientLooting"):FireServer(unpack(args)) end