local Workspace = game:GetService("Workspace") local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer local PlayerGui = LocalPlayer:WaitForChild("PlayerGui") local screenGui = Instance.new("ScreenGui", PlayerGui) screenGui.Name = "GlassHighlightMenu" screenGui.ResetOnSpawn = false local frame = Instance.new("Frame", screenGui) frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) frame.Size = UDim2.new(0, 200, 0, 320) frame.Position = UDim2.new(0.1, 0, 0.1, 0) frame.BorderSizePixel = 0 frame.BackgroundTransparency = 0.1 local dragging = false local dragStart, startPos frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) local scrollFrame = Instance.new("ScrollingFrame", frame) scrollFrame.Size = UDim2.new(1, 0, 1, -5) scrollFrame.Position = UDim2.new(0, 0, 0, 5) scrollFrame.CanvasSize = UDim2.new(0, 0, 0, 500) scrollFrame.ScrollBarThickness = 6 scrollFrame.BackgroundTransparency = 1 local title = Instance.new("TextLabel", scrollFrame) title.Size = UDim2.new(1, 0, 0, 30) title.BackgroundTransparency = 1 title.Text = "The Glass Bridge Script" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.Font = Enum.Font.SourceSansBold title.TextScaled = false title.TextSize = 18 local function createButton(text, yPos, color) local btn = Instance.new("TextButton", scrollFrame) btn.Size = UDim2.new(1, -20, 0, 30) btn.Position = UDim2.new(0, 10, 0, yPos) btn.Text = text btn.BackgroundColor3 = color or Color3.fromRGB(60, 60, 60) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.SourceSansBold btn.TextScaled = true btn.BorderSizePixel = 0 return btn end local toggleButton = createButton("Glass ESP: OFF", 40) local immortalityButton = createButton("Immortality: OFF", 80) local moveToEndButton = createButton("Move To End", 120) local noclipButton = createButton("Noclip: OFF", 160) local safetyNetButton = createButton("Safety Net: OFF", 200) local deleteButton = createButton("Delete The Jump Rope", 240, Color3.fromRGB(100, 40, 40)) local unloadButton = createButton("Unload", 280, Color3.fromRGB(80, 30, 30)) local hintText = Instance.new("TextLabel", scrollFrame) hintText.Size = UDim2.new(1, -20, 0, 20) hintText.Position = UDim2.new(0, 10, 0, 310) hintText.BackgroundTransparency = 1 hintText.Text = "Press K to Hide/Show GUI" hintText.TextColor3 = Color3.fromRGB(255, 255, 255) hintText.Font = Enum.Font.SourceSans hintText.TextScaled = true local highlightFolder = Instance.new("Folder") highlightFolder.Name = "GlassHighlights" highlightFolder.Parent = CoreGui local highlighting = false local immortalityOn = false local noclipEnabled = false local running = true local safetyNetEnabled = false local endPoint = Vector3.new(-17, 53, -44) local safetyNetPart local function clearHighlights() for _, v in pairs(highlightFolder:GetChildren()) do v:Destroy() end end local function highlightModel(model) local highlight = Instance.new("Highlight") highlight.Name = model.Name .. "_Highlight" highlight.FillColor = Color3.fromRGB(0, 255, 255) highlight.OutlineColor = Color3.fromRGB(255, 255, 255) highlight.DepthMode = Enum.HighlightDepthMode.Occluded highlight.Adornee = model highlight.Parent = highlightFolder end local function highlightGlass() if not highlighting then return end clearHighlights() for _, step in pairs(Workspace:GetDescendants()) do if step:IsA("Model") and step.Name == "Step" then local glass = step:FindFirstChild("glass_tempered") if glass and glass:IsA("Model") then highlightModel(glass) end end end end toggleButton.MouseButton1Click:Connect(function() highlighting = not highlighting if highlighting then toggleButton.Text = "Glass ESP: ON" toggleButton.BackgroundColor3 = Color3.fromRGB(0, 120, 0) else toggleButton.Text = "Glass ESP: OFF" toggleButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) clearHighlights() end end) local function setCanTouch(state) if LocalPlayer.Character then for _, part in pairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanTouch = state end end end end immortalityButton.MouseButton1Click:Connect(function() local char = LocalPlayer.Character if not char or not char:FindFirstChild("HumanoidRootPart") then return end local z = char.HumanoidRootPart.Position.Z if z <= -35 then immortalityOn = false immortalityButton.Text = "Immortality: OFF" immortalityButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) setCanTouch(true) return end immortalityOn = not immortalityOn if immortalityOn then immortalityButton.Text = "Immortality: ON" immortalityButton.BackgroundColor3 = Color3.fromRGB(0, 120, 0) setCanTouch(false) else immortalityButton.Text = "Immortality: OFF" immortalityButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) setCanTouch(true) end end) moveToEndButton.MouseButton1Click:Connect(function() local char = LocalPlayer.Character if not char or not char:FindFirstChild("HumanoidRootPart") then return end local hrp = char.HumanoidRootPart local targetY = endPoint.Y + 5 local speed = 5 task.spawn(function() while math.abs(hrp.Position.Y - targetY) > 0.5 and running do local dir = Vector3.new(0, targetY - hrp.Position.Y, 0).Unit hrp.CFrame = hrp.CFrame + dir * speed RunService.Heartbeat:Wait() end while ((Vector3.new(endPoint.X, targetY, endPoint.Z)) - hrp.Position).Magnitude > 2 and running do local dir = (Vector3.new(endPoint.X, targetY, endPoint.Z) - hrp.Position).Unit hrp.CFrame = hrp.CFrame + dir * speed RunService.Heartbeat:Wait() end end) end) noclipButton.MouseButton1Click:Connect(function() noclipEnabled = not noclipEnabled if noclipEnabled then noclipButton.Text = "Noclip: ON" noclipButton.BackgroundColor3 = Color3.fromRGB(0, 120, 0) else noclipButton.Text = "Noclip: OFF" noclipButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) end end) safetyNetButton.MouseButton1Click:Connect(function() safetyNetEnabled = not safetyNetEnabled if safetyNetEnabled then if not safetyNetPart then safetyNetPart = Instance.new("Part") safetyNetPart.Size = Vector3.new(1000, 1, 1000) safetyNetPart.Position = Vector3.new(0, 45, 0) safetyNetPart.Anchored = true safetyNetPart.Transparency = 0.5 safetyNetPart.Color = Color3.fromRGB(255, 0, 0) safetyNetPart.Parent = Workspace end safetyNetButton.Text = "Safety Net: ON" safetyNetButton.BackgroundColor3 = Color3.fromRGB(0, 120, 0) else if safetyNetPart then safetyNetPart:Destroy() safetyNetPart = nil end safetyNetButton.Text = "Safety Net: OFF" safetyNetButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) end end) deleteButton.MouseButton1Click:Connect(function() local rope = Workspace:FindFirstChild("The Jump Rope") or Workspace:FindFirstChild("TheRope") if rope then rope:Destroy() end end) unloadButton.MouseButton1Click:Connect(function() running = false clearHighlights() if safetyNetPart then safetyNetPart:Destroy() safetyNetPart = nil end immortalityOn = false setCanTouch(true) highlighting = false noclipEnabled = false screenGui:Destroy() highlightFolder:Destroy() end) task.spawn(function() while running do if highlighting then highlightGlass() end task.wait(3) end end) RunService.Stepped:Connect(function() local char = LocalPlayer.Character if char and char:FindFirstChild("HumanoidRootPart") then local z = char.HumanoidRootPart.Position.Z if immortalityOn and z > -35 then local humanoid = char:FindFirstChildOfClass("Humanoid") if humanoid then humanoid.Health = humanoid.MaxHealth end end if z <= -35 and immortalityOn then immortalityOn = false immortalityButton.Text = "Immortality: OFF" immortalityButton.BackgroundColor3 = Color3.fromRGB(60, 60, 60) setCanTouch(true) end if noclipEnabled then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end end) UserInputService.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.K then frame.Visible = not frame.Visible end end)