local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") -- Remote local Potion = ReplicatedStorage.Remotes.Potion -- RemoteEvent -- Variables local Data = Players.LocalPlayer.Data local PotionSubsM = Data.PlayerData.PotionSubsM local PotionSubs = Data.PlayerData.PotionSubs Potion:FireServer( 300, 1.5, -5000000000000000000, PotionSubsM, PotionSubs )