local Players = game:GetService("Players") local Player = Players.LocalPlayer local humrp = Player.Character.Torso local humrp2 = Player.Character.HumanoidRootPart Player.Character.Humanoid.PlatformStand = true for _, part in Player.Character:GetChildren() do if part:IsA("Part") then spawn(function() local prt = part while task.wait() do prt.CanCollide = false end end) end end local bv = Instance.new("BodyVelocity", humrp) bv.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bv.Velocity = Vector3.new(0, 0, 0) local bav = Instance.new("BodyAngularVelocity", humrp) bav.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) bav.AngularVelocity = Vector3.new(0, 0, 0) humrp2.CFrame = CFrame.Angles(math.rad(90), 0, 0) mouse = Player:GetMouse() tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "Click Teleport" tool.Activated:connect(function() local pos = mouse.Hit - (humrp2.CFrame.LookVector * 0.48) wait() pos = CFrame.new(pos.X,pos.Y,pos.Z,select(4, humrp2.CFrame:components())) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end) tool.Parent = Player.Backpack local tool = Instance.new("Tool") tool.RequiresHandle = false tool.Name = "AutoRotateTool" tool.Parent = Player.Backpack local function MoveObject(object) humrp2.CFrame = object.CFrame - object.Position + humrp2.Position end local function OnClick() local mouse = Player:GetMouse() local target = mouse.Target if target then MoveObject(target) end end tool.Activated:Connect(OnClick) ------------------------------------------------------------------------------------- local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local UIGradient = Instance.new("UIGradient") local x = Instance.new("TextBox") local UICorner = Instance.new("UICorner") local UICorner_2 = Instance.new("UICorner") local y = Instance.new("TextBox") local UICorner_3 = Instance.new("UICorner") local z = Instance.new("TextBox") local UICorner_4 = Instance.new("UICorner") local TextButton = Instance.new("TextButton") local UICorner_5 = Instance.new("UICorner") -- Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Frame.Parent = ScreenGui Frame.Active = true Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.245328411, 0, 0.518250704, 0) Frame.Size = UDim2.new(0, 191, 0, 99) UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(0, 0, 0)), ColorSequenceKeypoint.new(0.50, Color3.fromRGB(65, 65, 65)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(0, 0, 0))} UIGradient.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0.00, 0.15), NumberSequenceKeypoint.new(1.00, 0.15)} UIGradient.Parent = Frame x.Name = "x" x.Parent = Frame x.BackgroundColor3 = Color3.fromRGB(255, 255, 255) x.BackgroundTransparency = 0.500 x.BorderColor3 = Color3.fromRGB(0, 0, 0) x.BorderSizePixel = 0 x.Position = UDim2.new(0.0487475954, 0, 0.0740260854, 0) x.Size = UDim2.new(0, 53, 0, 37) x.ClearTextOnFocus = false x.Font = Enum.Font.SourceSans x.MultiLine = true x.PlaceholderColor3 = Color3.fromRGB(116, 116, 116) x.PlaceholderText = "X" x.Text = "90" x.TextColor3 = Color3.fromRGB(0, 0, 0) x.TextScaled = true x.TextSize = 14.000 x.TextWrapped = true UICorner.Parent = x UICorner_2.Parent = Frame y.Name = "y" y.Parent = Frame y.BackgroundColor3 = Color3.fromRGB(255, 255, 255) y.BackgroundTransparency = 0.500 y.BorderColor3 = Color3.fromRGB(0, 0, 0) y.BorderSizePixel = 0 y.Position = UDim2.new(0.359077185, 0, 0.0740260854, 0) y.Size = UDim2.new(0, 53, 0, 37) y.ClearTextOnFocus = false y.Font = Enum.Font.SourceSans y.MultiLine = true y.PlaceholderColor3 = Color3.fromRGB(116, 116, 116) y.PlaceholderText = "Y" y.Text = "0" y.TextColor3 = Color3.fromRGB(0, 0, 0) y.TextScaled = true y.TextSize = 14.000 y.TextWrapped = true UICorner_3.Parent = y z.Name = "z" z.Parent = Frame z.BackgroundColor3 = Color3.fromRGB(255, 255, 255) z.BackgroundTransparency = 0.500 z.BorderColor3 = Color3.fromRGB(0, 0, 0) z.BorderSizePixel = 0 z.Position = UDim2.new(0.677870214, 0, 0.0740260854, 0) z.Size = UDim2.new(0, 53, 0, 37) z.ClearTextOnFocus = false z.Font = Enum.Font.SourceSans z.MultiLine = true z.PlaceholderColor3 = Color3.fromRGB(116, 116, 116) z.PlaceholderText = "Z" z.Text = "0" z.TextColor3 = Color3.fromRGB(0, 0, 0) z.TextScaled = true z.TextSize = 14.000 z.TextWrapped = true UICorner_4.Parent = z TextButton.Parent = Frame TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.BackgroundTransparency = 0.500 TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0) TextButton.BorderSizePixel = 0 TextButton.Position = UDim2.new(0.0471204184, 0, 0.49494949, 0) TextButton.Size = UDim2.new(0, 173, 0, 41) TextButton.Font = Enum.Font.SourceSans TextButton.Text = "Apply rotation" TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true UICorner_5.Parent = TextButton -- Scripts: local function AQQM_fake_script() -- UIGradient.LocalScript local script = Instance.new('LocalScript', UIGradient) script.Parent.Parent.Draggable = true local RunService = game:GetService("RunService") local ROTATE_SPEED = 22.5 local uiGradient = script.Parent local function onRenderStep(deltaTime) local currentRotation = uiGradient.Rotation uiGradient.Rotation = (currentRotation + ROTATE_SPEED * deltaTime) % 360 end RunService.RenderStepped:Connect(onRenderStep) end coroutine.wrap(AQQM_fake_script)() local function RBYD_fake_script() -- TextButton.LocalScript local script = Instance.new('LocalScript', TextButton) local x = script.Parent.Parent.x local y = script.Parent.Parent.y local z = script.Parent.Parent.z local humrp = game.Players.LocalPlayer.Character.HumanoidRootPart script.Parent.MouseButton1Click:Connect(function() humrp.CFrame = CFrame.new(humrp.Position) * CFrame.Angles(math.rad(x.Text), math.rad(y.Text), math.rad(z.Text)) end) end coroutine.wrap(RBYD_fake_script)()