getgenv().WalkSpeedValue = 40; --set your desired walkspeed here local Player = game:service'Players'.LocalPlayer; Player.Character.Humanoid:GetPropertyChangedSignal'WalkSpeed':Connect(function() Player.Character.Humanoid.WalkSpeed = getgenv().WalkSpeedValue; end) Player.Character.Humanoid.WalkSpeed = getgenv().WalkSpeedValue;