if game.Players.LocalPlayer.Backpack:FindFirstChild("Weight") then game.Players.LocalPlayer.Backpack.Weight.Parent = game.Players.LocalPlayer.Character end if game.Players.LocalPlayer.Backpack:FindFirstChild("Drink") then game.Players.LocalPlayer.Backpack.Drink.Parent = game.Players.LocalPlayer.Character end if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") then game.Players.LocalPlayer.Backpack.Combat.Parent = game.Players.LocalPlayer.Character end if not _G.running then _G.running = true game:GetService("RunService").Heartbeat:Connect(function() if _G.running then if game.Players.LocalPlayer.Character:FindFirstChild("Weight") then game.Players.LocalPlayer.Character.Weight:Activate() end if game.Players.LocalPlayer.Character:FindFirstChild("Drink") then game.Players.LocalPlayer.Character.Drink:Activate() end end end) end