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Grind Script
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186 Lines β’ 8.84 KiB
--[[
βββ βββ βββββββ ββββββββββ βββ βββ ββββββ βββββββ ββββββββ
βββ ββββββββββββββββββββββββββ βββββββββββββββββββββββββββ
βββ ββββββ βββββββββ ββββββ ββ βββββββββββββββββββββββββ
ββββ βββββββ βββββββββ ββββββββββββββββββββββββββββ ββββββ
βββββββ βββββββββββββββββββββββββββββββββ ββββββ ββββββββ
βββββ βββββββ ββββββββββ ββββββββ βββ ββββββ ββββββββ
π VOIDWARE β 99 Nights In The Forest π
----------------------------------------------------------------------------
IMPORTANT:
You must copy and use the FULL script below. Do NOT press on the link.:
loadstring(game:HttpGet("https://raw.githubusercontent.com/VapeVoidware/VW-Add/main/loader.lua", true))()
----------------------------------------------------------------------------
For support head over to discord.gg/voidware
----------------------------------------------------------------------------
]]
if not game:IsLoaded() then return end
local CheatEngineMode = false
if (not getgenv) or (getgenv and type(getgenv) ~= "function") then CheatEngineMode = true end
if getgenv and not getgenv().shared then CheatEngineMode = true; getgenv().shared = {}; end
if getgenv and not getgenv().debug then CheatEngineMode = true; getgenv().debug = {traceback = function(string) return string end} end
if getgenv and not getgenv().require then CheatEngineMode = true; end
if getgenv and getgenv().require and type(getgenv().require) ~= "function" then CheatEngineMode = true end
local debugChecks = {
Type = "table",
Functions = {
"getupvalue",
"getupvalues",
"getconstants",
"getproto"
}
}
local function checkExecutor()
if identifyexecutor ~= nil and type(identifyexecutor) == "function" then
local suc, res = pcall(function()
return identifyexecutor()
end)
--local blacklist = {'appleware', 'cryptic', 'delta', 'wave', 'codex', 'swift', 'solara', 'vega'}
local blacklist = {'solara', 'cryptic', 'xeno', 'ember', 'ronix'}
local core_blacklist = {'solara', 'xeno'}
if suc then
for i,v in pairs(blacklist) do
if string.find(string.lower(tostring(res)), v) then CheatEngineMode = true end
end
for i,v in pairs(core_blacklist) do
if string.find(string.lower(tostring(res)), v) then
pcall(function()
getgenv().queue_on_teleport = function() warn('queue_on_teleport disabled!') end
end)
end
end
if string.find(string.lower(tostring(res)), "delta") then
getgenv().isnetworkowner = function()
return true
end
end
end
end
end
task.spawn(function() pcall(checkExecutor) end)
local function checkDebug()
if CheatEngineMode then return end
if not getgenv().debug then
CheatEngineMode = true
else
if type(debug) ~= debugChecks.Type then
CheatEngineMode = true
else
for i, v in pairs(debugChecks.Functions) do
if not debug[v] or (debug[v] and type(debug[v]) ~= "function") then
CheatEngineMode = true
else
local suc, res = pcall(debug[v])
if tostring(res) == "Not Implemented" then
CheatEngineMode = true
end
end
end
end
end
end
--if (not CheatEngineMode) then checkDebug() end
shared.CheatEngineMode = shared.CheatEngineMode or CheatEngineMode
shared.ForcePlayerGui = true
if game.PlaceId == 79546208627805 then
pcall(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Voidware | 99 Nights In The Forest",
Text = "Go In Game for Voidware to load :D [You are in lobby currently]",
Duration = 10
})
end)
return
end
task.spawn(function()
pcall(function()
local Services = setmetatable({}, {
__index = function(self, key)
local suc, service = pcall(game.GetService, game, key)
if suc and service then
self[key] = service
return service
else
warn(`[Services] Warning: "{key}" is not a valid Roblox service.`)
return nil
end
end
})
local Players = Services.Players
local TextChatService = Services.TextChatService
local ChatService = Services.ChatService
repeat
task.wait()
until game:IsLoaded() and Players.LocalPlayer ~= nil
local chatVersion = TextChatService and TextChatService.ChatVersion or Enum.ChatVersion.LegacyChatService
local TagRegister = shared.TagRegister or {}
if not shared.CheatEngineMode then
--if chatVersion == Enum.ChatVersion.TextChatService then
TextChatService.OnIncomingMessage = function(data)
TagRegister = shared.TagRegister or {}
local properties = Instance.new("TextChatMessageProperties", game:GetService("Workspace"))
local TextSource = data.TextSource
local PrefixText = data.PrefixText or ""
if TextSource then
local plr = Players:GetPlayerByUserId(TextSource.UserId)
if plr then
local prefix = ""
if TagRegister[plr] then
prefix = prefix .. TagRegister[plr]
end
if plr:GetAttribute("__OwnsVIPGamepass") and plr:GetAttribute("VIPChatTag") ~= false then
prefix = prefix .. "<font color='rgb(255,210,75)'>[VIP]</font> "
end
local currentLevel = plr:GetAttribute("_CurrentLevel")
if currentLevel then
prefix = prefix .. string.format("<font color='rgb(173,216,230)'>[</font><font color='rgb(255,255,255)'>%s</font><font color='rgb(173,216,230)'>]</font> ", tostring(currentLevel))
end
local playerTagValue = plr:FindFirstChild("PlayerTagValue")
if playerTagValue and playerTagValue.Value then
prefix = prefix .. string.format("<font color='rgb(173,216,230)'>[</font><font color='rgb(255,255,255)'>#%s</font><font color='rgb(173,216,230)'>]</font> ", tostring(playerTagValue.Value))
end
prefix = prefix .. PrefixText
properties.PrefixText = string.format("<font color='rgb(255,255,255)'>%s</font>", prefix)
end
end
return properties
end
--[[elseif chatVersion == Enum.ChatVersion.LegacyChatService then
ChatService:RegisterProcessCommandsFunction("CustomPrefix", function(speakerName, message)
TagRegister = shared.TagRegister or {}
local plr = Players:FindFirstChild(speakerName)
if plr then
local prefix = ""
if TagRegister[plr] then
prefix = prefix .. TagRegister[plr]
end
if plr:GetAttribute("__OwnsVIPGamepass") and plr:GetAttribute("VIPChatTag") ~= false then
prefix = prefix .. "[VIP] "
end
local currentLevel = plr:GetAttribute("_CurrentLevel")
if currentLevel then
prefix = prefix .. string.format("[%s] ", tostring(currentLevel))
end
local playerTagValue = plr:FindFirstChild("PlayerTagValue")
if playerTagValue and playerTagValue.Value then
prefix = prefix .. string.format("[#%s] ", tostring(playerTagValue.Value))
end
prefix = prefix .. speakerName
return prefix .. " " .. message
end
return message
end)
end--]]
end
end)
end)
local commit = shared.CustomCommit and tostring(shared.CustomCommit) or shared.StagingMode and "staging" or "b09f1c674d24404e2c81c04327e2e633cea1dbe5"
loadstring(game:HttpGet("https://raw.githubusercontent.com/VapeVoidware/VW-Add/"..tostring(commit).."/newnightsintheforest.lua", true))()
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