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Basilia Ui Library V2

Universal script
2 months ago
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Description

Basilia Ui Library Menu V2 New update best menu Can create tabs, sliders, DropDown, InputText, keybind, toggle, label Also can minimize, close menu Enjoy :)

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102 Lines • 2.14 KiB
Raw
local Library = loadstring(game:HttpGet("https://pastefy.app/LykT6C8f/raw"))()
local Window = Library:CreateWindow("Basilia Ui V2")
local Tab1 = Window:AddTab("Main")
local Tab2 = Window:AddTab("Visual")
local Tab3 = Window:AddTab("New")
Tab1:AddButton({
Text = "Execute",
Callback = function()
print("Button pressed!")
end
})
Tab1:AddToggle({
Text = "Enable Feature",
Default = true,
Callback = function(Value)
print("Toggle state:", Value)
end
})
Tab1:AddToggle({
Text = "Enable Feature",
Default = true,
Callback = function(Value)
print("Toggle state:", Value)
end
})
Tab1:AddToggle({
Text = "Enable Feature",
Default = true,
Callback = function(Value)
print("Toggle state:", Value)
end
})
Tab1:AddSlider({
Text = "Intensity",
Min = 0,
Max = 100,
Default = 50,
Callback = function(Value)
print("Slider value:", Value)
end
})
-- New components
Tab2:AddDropdown({
Text = "Select Weapon",
Options = {"Sword", "Gun", "Bow", "Staff"},
Default = "Sword",
Callback = function(Value)
print("Selected:", Value)
end
})
Tab2:AddTextbox({
Text = "Player Name",
Placeholder = "Enter username...",
Callback = function(Value)
print("Name entered:", Value)
end
})
Tab2:AddKeybind({
Text = "Teleport Key",
Default = Enum.KeyCode.F,
Callback = function(Key)
print("Keybind set to:", Key)
end
})
Tab2:AddLabel({
Text = "Welcome to the Game!",
Size = 18,
Color = Color3.new(1, 0.5, 0),
Center = true,
Stroke = true
})
Tab3:AddSearchBox({
Placeholder = "Search options..."
})
Tab3:AddToggleWithKeybind({
Text = "Toggle Feature",
Default = false,
Keybind = Enum.KeyCode.F,
Callback = function(state)
print("Toggle state:", state)
end
})
Tab3:AddMultiDropdown({
Text = "Choose Fruit",
Options = {"Banana", "Apple", "Orange", "Ananas"},
Callback = function(selected)
print("Choose", table.concat(selected, ", "))
end
})
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