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boring game, earths core script

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Description

only features it has it like autodominus, autochest, and something else I was bored in the first 2 minutes of making this script so i kinda just left it as it, wont be updated so enjoy some free bs

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96 Lines • 2.29 KiB
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-- got bored making a script for this boring game but if you like the game just use this. open sourced no keysystem.
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Oceans Hub",
LoadingTitle = "Rayfield's Oceans Hub",
LoadingSubtitle = "by yolo",
Theme = "Dark",
KeySystem = false,
ConfigurationSaving = {
Enabled = true,
FolderName = nil,
FileName = "Oceans Hub"
},
})
local mainTab = Window:CreateTab("Main")
-- Functions
local functionSection = mainTab:CreateSection("Functions")
_G.autoChestFarm = false
_G.autoUnlimitedSpins = false
local chestFarm = mainTab:CreateToggle({
Name = "ChestFarm",
CurrentValue = false,
Flag = "Toggle3",
Callback = function(Value)
autoChestFarm = Value
while autoChestFarm do
task.wait(0.1)
local args = {
[1] = "Chest"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("TreasureEvent"):FireServer(unpack(args))
end
end,
})
local unlimitedSpinsToggle = mainTab:CreateToggle({
Name = "UnlimitedSpinFarm",
CurrentValue = false,
Flag = "Toggle2",
Callback = function(Value)
autoUnlimitedSpins = Value
while autoUnlimitedSpins do
task.wait(0.1)
local args = {
[1] = 3
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args))
end
end,
})
-- [pets section :-)]
local petsSection = mainTab:CreateSection("Pets")
_G.infiniteDominusPet = false
-- dominus :-(
local dominusPet = mainTab:CreateToggle({
Name = "InfiniteDominusPet",
CurrentValue = false,
Flag = "Toggle1",
Callback = function(Value)
infiniteDominusPet = Value
while infiniteDominusPet do
task.wait(0.1)
local args = {
[1] = 4
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SpinPrizeEvent"):FireServer(unpack(args))
end
end,
})
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Comments

2 comments
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Cr

i added some more to your script and its broken asf

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0
tn

@Crashed how did you break it?

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