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Silent Aimbot + Wall Bangs + Fast Fire

CAR WARS💥•
1 year ago
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Description

This is just a simple silent aim script for a pretty small but fun game called Car Wars. Sadly, development on this will be slow because I keep hardlocking myself when messing with the spawn event.

Maybe I'll add some movement stuff and free weapons and cars in the future, seems easy enough (unlike ESP, which I really struggle with on this one).

Features:

  • Silent Aimbot
  • Force Friendly Fire
  • Bypass Fire Rate Limit
  • Wallbangs

Tested with

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243 Lines • 4.6 KiB
Verified
Raw
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
Rayfield:Notify({
Title = "Script Executed",
Content = "Car Wars script by Devappl",
Duration = 5,
Image = 4483362458,
Actions = {
Ignore = {
Name = "Dismiss",
Callback = function()
end
},
},
})
local Window = Rayfield:CreateWindow({
Name = "Car Wars Silent Aimbot | Script by Devappl",
LoadingTitle = "Car Wars Silent Aimbot",
LoadingSubtitle = "by Devappl",
ConfigurationSaving = {
Enabled = false,
FolderName = scriptconfig,
FileName = "carWarsAimbot"
},
Discord = {
Enabled = false,
Invite = "",
RememberJoins = false
},
KeySystem = false,
})
-----[ TABS / SECTIONS ]-----
local MainTab = Window:CreateTab("Home", 4483362458)
local MainSection = MainTab:CreateSection("Main")
local AimbotTab = Window:CreateTab("Aimbot", 4483362458)
local AimbotSection = AimbotTab:CreateSection("Aimbot")
-----[ VARIABLES ]-----
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RemoteEvents = ReplicatedStorage:WaitForChild("RemoteEvents")
local DamageEvent = RemoteEvents:WaitForChild("DamageEvent")
local Cars = workspace:WaitForChild("Cars")
local maxDistance = 100
local friendlyFire = false
local delayMs = 100
local autoKill = false
-----[ FUNCTIONS ]-----
local function targetNearestPlayer()
local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local localPlayerTeam = LocalPlayer.Team
local function getNearestPlayer()
local nearestPlayer = nil
local nearestDistance = math.huge
for _, otherPlayer in ipairs(Players:GetPlayers()) do
if otherPlayer ~= LocalPlayer and otherPlayer.Character then
local humanoidRootPart = otherPlayer.Character:FindFirstChild("HumanoidRootPart")
local otherPlayerTeam = otherPlayer.Team
if humanoidRootPart and (friendlyFire or otherPlayerTeam ~= localPlayerTeam) then
local distance = (character.HumanoidRootPart.Position - humanoidRootPart.Position).Magnitude
if distance < nearestDistance and distance <= maxDistance then
nearestDistance = distance
nearestPlayer = otherPlayer
end
end
end
end
return nearestPlayer
end
local nearestPlayer = getNearestPlayer()
if nearestPlayer and nearestPlayer.Character then
local car = Cars:FindFirstChild(nearestPlayer.Name)
if car then
local nearestPosition = nearestPlayer.Character.HumanoidRootPart.Position
DamageEvent:FireServer(car, nearestPosition)
end
end
end
-----[ MAIN TAB ]-----
local Paragraph = MainTab:CreateParagraph({Title = "Warning", Content = "Flying may lead to a softlock. Tampering with the respawn remote event leads to a hardlock that cannot be bypassed in any known way so far. I had to find out the hard way."})
local TipsParagraph = MainTab:CreateParagraph({Title = "Tips", Content = "Remember to switch friendly fire on during FFA matches. Also dont forget to equip your strongest weapon as this script unlocks the fire rate of any gun."})
-----[ AIMBOT TAB ]-----
local DistanceSlider = AimbotTab:CreateSlider({
Name = "Range",
Range = {10, 10000},
Increment = 10,
Suffix = "Studs",
CurrentValue = 100,
Flag = "distanceSlider",
Callback = function(Value)
end,
})
local DelaySlider = AimbotTab:CreateSlider({
Name = "Shot Delay",
Range = {10, 10000},
Increment = 10,
Suffix = "Ms",
CurrentValue = 100,
Flag = "distanceSlider",
Callback = function(Value)
delayMs = Value
end,
})
local FriendlyFireToggle = AimbotTab:CreateToggle({
Name = "Friendly Fire",
CurrentValue = false,
Flag = "aimbotToggle",
Callback = function(Value)
friendlyFire = Value
end,
})
local AimbotToggle = AimbotTab:CreateToggle({
Name = "Silent Aimbot",
CurrentValue = false,
Flag = "aimbotToggle",
Callback = function(Value)
autoKill = Value
while autoKill do
targetNearestPlayer()
task.wait(delayMs/1000)
end
end,
})
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Comments

1 comment
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Ah

Keep up the great work! 👌🏻

2
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