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Dinas Hub

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Description

Inf Diamond

Inf Drop

Fast Rebith

Fast Upgrade

Tested with

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114 Lines • 3.1 KiB
Raw
local Library = loadstring(game:HttpGet("https://pastefy.app/Rf8iYjYI/raw"))()
local Window = Library:CreateWindow("Dinas Hub")
local Tab1 = Window:AddTab("Main")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local collectdiamonds = ReplicatedStorage:WaitForChild("rbxts_include")
:WaitForChild("node_modules")
:WaitForChild("@rbxts")
:WaitForChild("remo")
:WaitForChild("src")
:WaitForChild("container")
:WaitForChild("collect.diamonds")
local collectdrops = ReplicatedStorage.rbxts_include.node_modules["@rbxts"].remo.src.container["collect.drops"]
local processorupgrade = ReplicatedStorage.rbxts_include.node_modules["@rbxts"].remo.src.container["processor.upgrade"]
local rebirth = ReplicatedStorage:WaitForChild("rbxts_include")
:WaitForChild("node_modules")
:WaitForChild("@rbxts")
:WaitForChild("remo")
:WaitForChild("src")
:WaitForChild("container")
:WaitForChild("rebirth")
local enabledDiamonds = false
local enabledDrops = false
local enabledProcessorUpgrade = false
local enabledAutoRebirth = false
-- You can change number
local diamondAmount = 99999999999999
local function collectDiamonds(amount)
local args = {amount}
collectdiamonds:FireServer(unpack(args))
end
Tab1:AddLabel({
Text = "Infinity Mod!",
Size = 18,
Color = Color3.new(1, 0.5, 0),
Center = true,
Stroke = true
})
Tab1:AddToggle({
Text = "Collect Diamonds(Inf)",
Default = false,
Callback = function(value)
enabledDiamonds = value
if enabledDiamonds then
spawn(function()
while enabledDiamonds do
collectDiamonds(diamondAmount)
wait(0.1)
end
end)
end
end,
})
Tab1:AddToggle({
Text = "Collect Drops(Inf)",
Default = false,
Callback = function(value)
enabledDrops = value
if enabledDrops then
spawn(function()
while enabledDrops do
collectdrops:FireServer({
RedSand = 99999999999999,
Dirt = 9,
Cobblestone = 9
})
wait(0.1)
end
end)
end
end,
})
Tab1:AddToggle({
Text = "Processor Upgrade",
Default = false,
Callback = function(value)
enabledProcessorUpgrade = value
if enabledProcessorUpgrade then
spawn(function()
while enabledProcessorUpgrade do
processorupgrade:InvokeServer()
wait(0.1)
end
end)
end
end,
})
Tab1:AddToggle({
Text = "Auto Rebirth",
Default = false,
Callback = function(value)
enabledAutoRebirth = value
if enabledAutoRebirth then
spawn(function()
while enabledAutoRebirth do
rebirth:InvokeServer()
wait(0.1)
end
end)
end
end,
})
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