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Dinas Hub Bubble Gum Jumping
46,855 views
Description
Auto Click
Auto Rebirth
And more
Infinity Money
Op script
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241 Lines • 7.28 KiB
local GUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/Lopp"))()
local Page = GUI:CreateUI("Dinas Hub",true,15,2,"Center")
Page:addLabel("Hacks","script for game")
local autoBubbleEnabled = false
local autoBubbleInterval = 0.1
local autoBubbleTimer = 0
local remoteEvent
if game:GetService("ReplicatedStorage"):FindFirstChild("Remotes") and game:GetService("ReplicatedStorage").Remotes:FindFirstChild("Bubble") then
remoteEvent = game:GetService("ReplicatedStorage").Remotes:WaitForChild("Bubble")
Page:addButton("Auto Bubble", "Automatically send a Bubble", function()
autoBubbleEnabled = not autoBubbleEnabled
if autoBubbleEnabled then
autoBubbleTimer = autoBubbleInterval
else
end
end)
end
game:GetService("RunService").Heartbeat:Connect(function(dt)
if autoBubbleEnabled and remoteEvent then
autoBubbleTimer = autoBubbleTimer - dt
if autoBubbleTimer <= 0 then
remoteEvent:FireServer()
autoBubbleTimer = autoBubbleInterval
end
end
end)
local autoClaimEnabled = false
local claimInterval = 5
local claimTimer = 0
local claimRemoteFunction
if game:GetService("ReplicatedStorage"):FindFirstChild("Remotes") and game:GetService("ReplicatedStorage").Remotes:FindFirstChild("ClaimTimeGift") then
claimRemoteFunction = game:GetService("ReplicatedStorage").Remotes:WaitForChild("ClaimTimeGift")
Page:addButton("Auto Claim Gifts", "Automatically claims available time-based gifts", function()
autoClaimEnabled = not autoClaimEnabled
if autoClaimEnabled then
claimTimer = 0
end
end)
end
local function claimGift(giftId)
if not claimRemoteFunction then return end
local success, result = pcall(function()
return claimRemoteFunction:InvokeServer(giftId)
end)
end
-- Main loop
game:GetService("RunService").Heartbeat:Connect(function(dt)
if autoClaimEnabled and claimRemoteFunction then
claimTimer = claimTimer - dt
if claimTimer <= 0 then
for giftId = 1, 12 do
claimGift(giftId)
end
claimTimer = claimInterval
end
end
end)
local rebirthRemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Rebirth")
local autoRebirthEnabled = false
local rebirthInterval = 30
local rebirthTimer = 0
Page:addButton("Auto Rebirth", "Automatically triggers rebirth", function()
autoRebirthEnabled = not autoRebirthEnabled
if autoRebirthEnabled then
else
end
end)
-- Main loop
game:GetService("RunService").Heartbeat:Connect(function(dt)
if autoRebirthEnabled then
rebirthTimer = rebirthTimer - dt
if rebirthTimer <= 0 then
if rebirthRemoteEvent then
rebirthRemoteEvent:FireServer()
end
rebirthTimer = rebirthInterval
end
end
end)
local equipBestPetsRemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Pets"):WaitForChild("EquipBestPets")
local autoEquipEnabled = false
local equipInterval = 15
local equipTimer = 0
Page:addButton("Auto Equip Best Pets", "Automatically equips the best pets", function()
autoEquipEnabled = not autoEquipEnabled
if autoEquipEnabled then
else
end
end)
game:GetService("RunService").Heartbeat:Connect(function(dt)
if autoEquipEnabled then
equipTimer = equipTimer - dt
if equipTimer <= 0 then
if equipBestPetsRemoteEvent then
equipBestPetsRemoteEvent:FireServer()
end
equipTimer = equipInterval
end
end
end)
local buyEnergyRemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("BuyEnergy")
local equipEnergyRemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("EquipEnergy")
local energyTypes = {}
for i = 2, 33 do
energyTypes[#energyTypes + 1] = "Energy" .. i
end
local autoEnergyEnabled = false
local energyInterval = 5
local energyTimer = 0
local function buyAllEnergy()
for _, energyType in pairs(energyTypes) do
if buyEnergyRemoteEvent then
buyEnergyRemoteEvent:FireServer(energyType)
end
end
end
local function equipBestEnergy()
if equipEnergyRemoteEvent then
equipEnergyRemoteEvent:FireServer("BestEnergy")
end
end
Page:addButton("Auto Buy and Equip Bubble", "Automatically buys all bubble types and equips the best", function()
autoEnergyEnabled = not autoEnergyEnabled
if autoEnergyEnabled then
else
end
end)
game:GetService("RunService").Heartbeat:Connect(function(dt)
if autoEnergyEnabled then
energyTimer = energyTimer - dt
if energyTimer <= 0 then
buyAllEnergy()
equipBestEnergy()
energyTimer = energyInterval
end
end
end)
local buyWingRemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("BuyWing")
local equipWingRemoteEvent = game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("EquipWing")
local wingTypes = {}
for i = 1, 15 do
wingTypes[#wingTypes + 1] = "Wings" .. i
end
local autoWingsEnabled = false
local wingsInterval = 5
local wingsTimer = 0
local function buyAllWindows()
for _, wingType in pairs(wingTypes) do
if buyWingRemoteEvent then
buyWingRemoteEvent:FireServer(wingType)
end
end
end
local function equipBestWing()
if equipWingRemoteEvent then
equipWingRemoteEvent:FireServer("BestWings")
end
end
Page:addButton("Auto Buy and Equip Wings", "Automatically buys all wings and equips the best", function()
autoWingsEnabled = not autoWingsEnabled
if autoWingsEnabled then
else
end
end)
game:GetService("RunService").Heartbeat:Connect(function(dt)
if autoWingsEnabled then
wingsTimer = wingsTimer - dt
if wingsTimer <= 0 then
buyAllWindows()
equipBestWing()
wingsTimer = wingsInterval
end
end
end)
Page:addButton("Try Infinite Money", "Attempts to get infinite money", function()
local args = {
{
value = 9e999999999999,
type = "Money",
chance = 0.45
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Roulette"):WaitForChild("GiveOutReward"):FireServer(unpack(args))
end)
Page:addButton("Spam trophies", "Constantly attempts to change your trophies", function()
while true do
local args = {
"Layer6"
}
game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("LayerChanged"):FireServer(unpack(args))
wait(0.1)
end
end)
local spamName = "Script By Dinas"
local spamInterval = 5
local spamMessage = "" .. spamName .. "!"
Page:addButton("Start Chat Spam", "Starts spamming the chat with messages", function()
local function sendMessage(message)
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, message)
end
while true do
sendMessage(spamMessage)
wait(spamInterval)
end
end)
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Comments
Does it need a key
@brynbryan no
@Dinas ok ty for responding
Very good script I recommend it so much but just if you could add a turn on/off button i would appreciate it