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Discord Webhook Module

Universal scriptβ€’
6 months ago
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Description

Need to use Discord Webhooks for stuff such as execution logging? Look no further! This module works as a basic tool you can easily use to remotely send messages to your webhook! Supports embeds and basic text.

Features:

  • Discord Webhook Stuff

Tested with

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34 Lines β€’ 826 Bytes
Verified
Raw
local webModule = loadstring(game:HttpGet("https://raw.githubusercontent.com/jackerein/feverseries/refs/heads/main/WebhookModule",true))()
--[[
Example:
local embed = {
["title"] = "This is an embed",
["description"] = "Embed description i guess",
["color"] = 65280,
["fields"] = {
{
["name"] = "Some field name here", -- field 1
["value"] = "Some field text here"
},
{
["name"] = "Some field name here", -- field 2
["value"] = "Some field text here"
}
},
["footer"] = {
["text"] = "silly footer"
}
}
webModule:Post("webhook url here!" , "hey")
webModule:EmbedPost("webhook url here!" , embed) -- Discord embed
webModule:ExecutionLog("webhookUrl" , "scriptname")
]]
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Comments

7 comments
to add a comment
vi

This time, I have not been forced to say this. I welcome this in my projects (πŸ€“)

1
0
ni

This time, I have not been forced to say this. I welcome this in my projects (πŸ€“)

0
0
Ha

This time, I have not been forced to say this. I welcome this in my projects (πŸ€“)

0
0
cr

This time, I have not been forced to say this. I welcome this in my projects (πŸ€“)

0
0
Po

This time, I have not been forced to say this. I welcome this in my projects (πŸ€“)

0
0
iv

This time, I have not been forced to say this. I welcome this in my projects (πŸ€“)

0
0
Sh

tf are these comments

0
0
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