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Error Blocker

Universal scriptβ€’
4 months ago
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Description

Disconnects the error and log events so games don't see the script errors/debug logs 🀯 Recommended to put it in your auto-execute folder πŸ˜› If your executor has some kind of logs redirecting into its own console, it will probably break πŸ’” Open source, minified πŸ˜‡

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1 Lines β€’ 177 Bytes
Raw
for _,c in getconnections(game:GetService("LogService").MessageOut) do c:Disconnect() end for _,c in getconnections(game:GetService("ScriptContext").Error) do c:Disconnect() end
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