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Error Blocker
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Universal scriptβ’
4 months ago

Script Preview
Description
Disconnects the error and log events so games don't see the script errors/debug logs π€― Recommended to put it in your auto-execute folder π If your executor has some kind of logs redirecting into its own console, it will probably break π Open source, minified π
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1 Lines β’ 177 Bytes
for _,c in getconnections(game:GetService("LogService").MessageOut) do c:Disconnect() end for _,c in getconnections(game:GetService("ScriptContext").Error) do c:Disconnect() end
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