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Description
!
Idk what i need say here lol its a default bring part to player

Idk what i need say here lol its a default bring part to player
Features:
- farm coins
- esp backrooms
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66 Lines • 2.26 KiB
local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
local w = library:CreateWindow("Farm")
local b = w:CreateFolder("CoinsFarm")
b:Toggle("Farm All Coins",function(bool)
shared.Farm = bool
print(shared.Farm)
end)
function getRoot(char)
local rootPart = char:FindFirstChild('HumanoidRootPart') or char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
return rootPart
end
function findAnyTouchInsertInPart(part)
for _, child in ipairs(part:GetChildren()) do
if child:IsA("TouchInterest") then
firetouchinterest(child, getRoot(game.Players.LocalPlayer.Character), 0)
task.wait(.4)
firetouchinterest(child, getRoot(game.Players.LocalPlayer.Character), 1)
end
end
end
function findAnyClickDetectorInPart(part)
--if not part or not part:IsA("BasePart") then
-- warn("Argument Invalid, Not Found")
-- return
--end
for _, child in ipairs(part:GetChildren()) do
if child:IsA("ClickDetector") then
fireclickdetector(child, 0, "MouseClick")
end
end
end
while true do
wait(0.2)
if shared.Farm == true then
for i,v in pairs(workspace:GetDescendants()) do
if not workspace:FindFirstChild("TNTRun") then
if v.Name == "Coin" or v.Name == "Coins" and v:IsA("BasePart")then
v.CFrame = getRoot(game.Players.LocalPlayer.Character).CFrame
end
if v.Name == "ThingButton" and v:IsA("ProximityPrompt") then
fireproximityprompt(v)
--v.Parent.CFrame = getRoot(game.Players.LocalPlayer.Character).CFrame
end
if v.Name == "Rock" then
findAnyClickDetectorInPart(v)
end
if v.Name == "Clicker" then
findAnyClickDetectorInPart(v)
end
if v.Name == "Objects" then
findAnyClickDetectorInPart(v)
end
if v.Name == "SillyGreenBall" then
findAnyTouchInsertInPart(v)
end
end
end
end
end
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