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Speed Hack (FIXED)

FRONTLINES
2 years ago
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Description

Simple speedhack for FRONTLINES

only works in limited executors

Features:

  • Speedhack

Tested with

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9 Lines • 318 Bytes
Verified
Raw
run_on_actor(getactors()[1], [[
_G.speedMultiplier = 2 --Speed Multiplier
local globals = getrenv()._G.globals
assert(globals, "Unable to get globals")
game:GetService("RunService").RenderStepped:Connect(function()
globals.fpv_sol_multipliers.movement = _G.speedMultiplier
end)
]])
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