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Hide and seek extreme

Hide and Seek Extreme
2 months ago
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Description

Features:
Esp
Collect all coins
Safe zone
Find all
Select a player to TP
Infinity jump

Jump power

Walk Speed


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180 Lines • 5.69 KiB
Raw
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "Hide and Seek Extreme script",
LoadingTitle = "Hide and seek extreme",
LoadingSubtitle = "",
ConfigurationSaving = {
Enabled = true,
FolderName = "hideandseekextreme",
FileName = "Config"
}
})
local isInfinityJumping = false
local lastPosition = nil
local espEnabled = false
local MovementTab = Window:CreateTab("Movement", 4483345998)
local TeleportTab = Window:CreateTab("Teleport", 4483345998)
local MiscTab = Window:CreateTab("Misc", 4483345998)
MovementTab:CreateSlider({
Name = "WalkSpeed",
Range = {16, 300},
Increment = 1,
Suffix = "Speed",
CurrentValue = 16,
Flag = "WalkSpeed",
Callback = function(value)
local humanoid = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.WalkSpeed = value
end
end
})
MovementTab:CreateSlider({
Name = "JumpPower",
Range = {50, 300},
Increment = 1,
Suffix = "Jump",
CurrentValue = 50,
Flag = "JumpPower",
Callback = function(value)
local humanoid = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.JumpPower = value
end
end
})
MovementTab:CreateToggle({
Name = "Infinity Jump",
CurrentValue = false,
Flag = "InfinityJump",
Callback = function(enabled)
isInfinityJumping = enabled
end
})
game:GetService("UserInputService").JumpRequest:Connect(function()
if isInfinityJumping then
local humanoid = game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
local playerList = {}
for _, player in ipairs(game.Players:GetPlayers()) do
table.insert(playerList, player.Name)
end
TeleportTab:CreateDropdown({
Name = "Select a player to TP",
Options = playerList,
CurrentOption = playerList[1],
Flag = "TPPlayer",
Callback = function(value)
local target = game.Players:FindFirstChild(value)
if target and target.Character and target.Character.PrimaryPart then
lastPosition = game.Players.LocalPlayer.Character.PrimaryPart.CFrame
game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(target.Character.PrimaryPart.CFrame)
end
end
})
TeleportTab:CreateButton({
Name = "Find All ",
Callback = function()
local player = game.Players.LocalPlayer
local myHRP = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if not myHRP then return end
for _, targetPlayer in ipairs(game.Players:GetPlayers()) do
if targetPlayer ~= player and targetPlayer.Character and targetPlayer.Character:FindFirstChild("HumanoidRootPart") then
targetPlayer.Character.HumanoidRootPart.CFrame = myHRP.CFrame
end
end
end
})
MiscTab:CreateButton({
Name = "Safe Zone",
Callback = function()
local player = game.Players.LocalPlayer
local safeZoneSize = 4
local safeZoneHeight = 400
local safeZone = Instance.new("Part")
safeZone.Size = Vector3.new(safeZoneSize, 2, safeZoneSize)
safeZone.Anchored = true
safeZone.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, safeZoneHeight, 0)
safeZone.CanCollide = true
safeZone.BrickColor = BrickColor.new("Bright blue")
safeZone.Parent = workspace
player.Character:SetPrimaryPartCFrame(safeZone.CFrame)
end
})
MiscTab:CreateButton({
Name = "Collect All Coins",
Callback = function()
local player = game.Players.LocalPlayer
local myHRP = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if not myHRP then return end
for _, coin in pairs(workspace:GetDescendants()) do
if coin:IsA("Part") and coin.Name == "Credit" then
coin.CFrame = myHRP.CFrame
end
end
end
})
local function createESP(player)
if player.Character and not player.Character:FindFirstChildOfClass("Highlight") then
local highlight = Instance.new("Highlight")
highlight.Parent = player.Character
highlight.Adornee = player.Character
highlight.FillColor = Color3.new(1, 0, 0)
highlight.FillTransparency = 0.5
highlight.OutlineColor = Color3.new(1, 1, 1)
highlight.OutlineTransparency = 0
end
end
local function toggleESP(enabled)
espEnabled = enabled
if espEnabled then
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer then
createESP(player)
end
end
game.Players.PlayerAdded:Connect(function(player)
if player ~= game.Players.LocalPlayer then
createESP(player)
end
end)
else
for _, player in ipairs(game.Players:GetPlayers()) do
local highlight = player.Character and player.Character:FindFirstChildOfClass("Highlight")
if highlight then
highlight:Destroy()
end
end
end
end
MiscTab:CreateToggle({
Name = "ESP",
CurrentValue = false,
Flag = "ESP",
Callback = function(value)
toggleESP(value)
end
})
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