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House Rob

Brookhaven 🏡RP
7 months ago
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local player = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui")
gui.Parent = player:WaitForChild("PlayerGui")
local safeDoors = {}
local espEnabled = false
local menuFrame
local function sortSafeDoors()
safeDoors = {}
for _, object in pairs(workspace:GetDescendants()) do
if object:IsA("BasePart") and object.Name == "SafeDoor" then
table.insert(safeDoors, object)
end
end
table.sort(safeDoors, function(a, b)
return a.Position.Y < b.Position.Y
end)
end
local function createMenu()
if menuFrame then
menuFrame:Destroy()
end
menuFrame = Instance.new("Frame")
menuFrame.Size = UDim2.new(0, 200, 0, 300)
menuFrame.Position = UDim2.new(0, 10, 0, 150)
menuFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
menuFrame.Visible = false
menuFrame.Parent = gui
local layout = Instance.new("UIListLayout")
layout.Padding = UDim.new(0, 5)
layout.Parent = menuFrame
for index, safeDoor in ipairs(safeDoors) do
local button = Instance.new("TextButton")
button.Size = UDim2.new(1, 0, 0, 30)
button.Text = "SafeDoor " .. index
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.BackgroundColor3 = Color3.fromRGB(0, 128, 0)
button.TextScaled = true
button.Parent = menuFrame
button.MouseButton1Click:Connect(function()
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local teleportPosition = safeDoor.Position + Vector3.new(0, 2, 0)
player.Character.HumanoidRootPart.CFrame = CFrame.new(teleportPosition)
end
end)
end
end
local function toggleESP()
espEnabled = not espEnabled
for _, safeDoor in ipairs(safeDoors) do
local existingESP = safeDoor:FindFirstChild("ESP")
if espEnabled then
if not existingESP then
local billboard = Instance.new("BillboardGui")
billboard.Name = "ESP"
billboard.Size = UDim2.new(0, 100, 0, 50)
billboard.Adornee = safeDoor
billboard.AlwaysOnTop = true
billboard.Parent = safeDoor
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.BackgroundTransparency = 1
textLabel.Text = "SafeDoor " .. table.find(safeDoors, safeDoor)
textLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
textLabel.TextScaled = true
textLabel.Parent = billboard
end
else
if existingESP then
existingESP:Destroy()
end
end
end
end
local espButton = Instance.new("TextButton")
espButton.Size = UDim2.new(0, 150, 0, 50)
espButton.Position = UDim2.new(0, 10, 0, 10)
espButton.Text = "ESP"
espButton.TextColor3 = Color3.fromRGB(255, 255, 255)
espButton.BackgroundColor3 = Color3.fromRGB(0, 128, 0)
espButton.TextScaled = true
espButton.Parent = gui
espButton.MouseButton1Click:Connect(toggleESP)
local menuButton = Instance.new("TextButton")
menuButton.Size = UDim2.new(0, 150, 0, 50)
menuButton.Position = UDim2.new(0, 10, 0, 70)
menuButton.Text = "Menü Aç"
menuButton.TextColor3 = Color3.fromRGB(255, 255, 255)
menuButton.BackgroundColor3 = Color3.fromRGB(0, 0, 128)
menuButton.TextScaled = true
menuButton.Parent = gui
menuButton.MouseButton1Click:Connect(function()
if not menuFrame then
createMenu()
end
menuFrame.Visible = not menuFrame.Visible
end)
workspace.DescendantAdded:Connect(function(descendant)
if descendant:IsA("BasePart") and descendant.Name == "SafeDoor" then
sortSafeDoors()
createMenu()
if espEnabled then
toggleESP()
toggleESP()
end
end
end)
workspace.DescendantRemoving:Connect(function(descendant)
if descendant:IsA("BasePart") and descendant.Name == "SafeDoor" then
sortSafeDoors()
createMenu()
if espEnabled then
toggleESP()
toggleESP()
end
end
end)
sortSafeDoors()
createMenu()
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