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Infinite Money And Infinite Super likes And Lag Server
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Description
This was made within like 20 minutes so it can definitely be improved lol
I left out a lot of stuff for the troll feature (annoy) so if anyone they can use Turtle Spy to add n work off this more
- Infinite money
- Infinite Super Likes
- Lag server / Spam troll lobby, may need to rejoin every now and then
Tested with
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123 Lines β’ 3.77 KiB
-- Script by 12slash25 or GachaOnlineScripter
-- ClaimPlaytimeEvent spam with toggle + Annoy Server button
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
-- Remote references
local ClaimPlaytimeEvent = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("ClaimPlaytimeEvent")
local TrollCashEvent = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("TrollEvent"):WaitForChild("TrollCashEvent")
-- Rewards (skip Day3)
local rewards = {
PlayerGui.MainGui.PlayTimeReword.Day1,
PlayerGui.MainGui.PlayTimeReword.Day2,
PlayerGui.MainGui.PlayTimeReword.Day4,
PlayerGui.MainGui.PlayTimeReword.Day5, -- super like
PlayerGui.MainGui.PlayTimeReword.Day6,
PlayerGui.MainGui.PlayTimeReword.Day7 -- 100 bucks
}
-- Troll types (added all new ones you asked for)
local trolls = {
"Clown",
"TinyHead",
"Dog",
"Asylum",
"ChickenPlayer",
"SnowMan",
"Cat",
"StikPlayer",
"BunnyHop",
"SpaceTroll",
"BaconHair",
"BigHeadClown",
"DinoRider"
}
-- Toggle states
local runningRewards = true
local runningAnnoy = false
-- GUI setup
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "PlaytimeToggleGUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = PlayerGui
-- Rewards button
local buttonRewards = Instance.new("TextButton")
buttonRewards.Size = UDim2.new(0, 80, 0, 30)
buttonRewards.Position = UDim2.new(1, -90, 0, 10) -- top-right
buttonRewards.BackgroundColor3 = Color3.fromRGB(50, 150, 50)
buttonRewards.TextColor3 = Color3.fromRGB(255, 255, 255)
buttonRewards.Font = Enum.Font.SourceSansBold
buttonRewards.TextSize = 14
buttonRewards.Text = "Pause"
buttonRewards.Parent = screenGui
buttonRewards.MouseButton1Click:Connect(function()
runningRewards = not runningRewards
if runningRewards then
buttonRewards.Text = "Pause"
buttonRewards.BackgroundColor3 = Color3.fromRGB(50, 150, 50)
else
buttonRewards.Text = "Start"
buttonRewards.BackgroundColor3 = Color3.fromRGB(150, 50, 50)
end
end)
-- Annoy Server button
local buttonAnnoy = Instance.new("TextButton")
buttonAnnoy.Size = UDim2.new(0, 80, 0, 30)
buttonAnnoy.Position = UDim2.new(1, -90, 0, 50) -- under rewards button
buttonAnnoy.BackgroundColor3 = Color3.fromRGB(150, 50, 50)
buttonAnnoy.TextColor3 = Color3.fromRGB(255, 255, 255)
buttonAnnoy.Font = Enum.Font.SourceSansBold
buttonAnnoy.TextSize = 14
buttonAnnoy.Text = "Annoy: OFF"
buttonAnnoy.Parent = screenGui
buttonAnnoy.MouseButton1Click:Connect(function()
runningAnnoy = not runningAnnoy
if runningAnnoy then
buttonAnnoy.Text = "Annoy: ON"
buttonAnnoy.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
else
buttonAnnoy.Text = "Annoy: OFF"
buttonAnnoy.BackgroundColor3 = Color3.fromRGB(150, 50, 50)
end
end)
-- Reward claim loop
task.spawn(function()
while true do
if runningRewards then
for _, reward in ipairs(rewards) do
for i = 1, 100 do -- claim 100x each
ClaimPlaytimeEvent:FireServer(reward)
end
end
end
task.wait(0.01)
end
end)
-- Annoy server loop
task.spawn(function()
while true do
if runningAnnoy then
for _, player in ipairs(Players:GetPlayers()) do
if player.Name ~= LocalPlayer.Name then
for _, troll in ipairs(trolls) do
TrollCashEvent:FireServer(player.Name, troll)
end
end
end
end
task.wait(0.1)
end
end)
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