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INFINITE

Mega Slap Tower
3 months ago
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62 Lines • 1.59 KiB
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while true do
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Backpack = LocalPlayer:WaitForChild("Backpack")
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local tool = Backpack:FindFirstChild("Slap")
if tool then
tool.Parent = Character
end
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
local args = {
"slash",
player.Character,
Vector3.new(10,10,10)
}
Character:WaitForChild("Slap"):WaitForChild("Event"):FireServer(unpack(args))
task.wait(0.01)
end
end
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "UnloadToolUI"
screenGui.ResetOnSpawn = false
screenGui.Parent = PlayerGui
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 150, 0, 40)
button.Position = UDim2.new(0.5, -75, 0.9, -20)
button.BackgroundColor3 = Color3.fromRGB(255, 60, 60)
button.Text = "Unload InfSlap"
button.Parent = screenGui
button.Font = Enum.Font.SourceSansBold
button.TextSize = 20
button.TextColor3 = Color3.new(1, 1, 1)
button.MouseButton1Click:Connect(function()
local charTool = Character:FindFirstChild("Slap")
if charTool then
charTool:Destroy()
end
local backTool = Backpack:FindFirstChild("Slap")
if backTool then
backTool:Destroy()
end
button.Text = "Unloaded!"
button.BackgroundColor3 = Color3.fromRGB(60, 255, 60)
end)
end
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