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instant auto green

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Description

rage auto green for the game
it instantly shoots and is always green

Features:

  • rage auto green
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44 Lines • 1.2 KiB
Raw
-- made by wish aka selfmade
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local shootRemote = ReplicatedStorage.Client.Remotes.Gameplay:WaitForChild("Shoot")
local perfectPower = 99.81245458126068
local shootDirection = "Down"
local thirdArg = false
local holdingE = false
local hasFired = false
local autoGreen = true
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.E then
holdingE = true
hasFired = false
end
end)
UserInputService.InputEnded:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.E then
holdingE = false
hasFired = false
end
end)
RunService.RenderStepped:Connect(function()
if autoGreen and holdingE and not hasFired then
local success, _ = pcall(function()
shootRemote:InvokeServer(perfectPower, shootDirection, thirdArg)
end)
if success then
hasFired = true
end
end
end)
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