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Kill All (Not Looped)
84,019 views
Description
kill everyone in the server farm kills
Features:
- Kill All
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16 Lines • 569 Bytes
-- this script is not looped since my old one made people games crash so I removed
local p = game:GetService("Players")
for i,KILL_ALL in ipairs(p:GetPlayers()) do
local args = {
[1] = "Knife",
[2] = KILL_ALL.Name,
[3] = {
[1] = "Hell",
[2] = "Torso",
[3] = Vector3.new(0.10178784281015396, -0.027272216975688934, 0.22670568525791168),
[4] = "Default"
}
}
workspace:WaitForChild("GameMain"):WaitForChild("Triggers"):WaitForChild("ServerRequest"):WaitForChild("Damage"):FireServer(unpack(args))
end
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