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Description
Teleports to any player in the server thats it (i think someone haves this already in here but theres a lot of different stuff :D inside im not sure if its mobile friendly try it out yourself!)
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116 Lines • 3.89 KiB
-- Services
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local teleportTarget = nil
-- Create GUI
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = game.CoreGui
local Frame = Instance.new("Frame")
Frame.Size = UDim2.new(0, 250, 0, 300)
Frame.Position = UDim2.new(0.5, -125, 0.4, 0)
Frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Frame.BorderSizePixel = 2
Frame.Parent = ScreenGui
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 30)
Title.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Title.Text = "Player Teleport GUI"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14
Title.Parent = Frame
-- Scrolling list
local ScrollingFrame = Instance.new("ScrollingFrame")
ScrollingFrame.Size = UDim2.new(1, -10, 1, -70)
ScrollingFrame.Position = UDim2.new(0, 5, 0, 35)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 5, 0)
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
ScrollingFrame.Parent = Frame
local UIListLayout = Instance.new("UIListLayout")
UIListLayout.Parent = ScrollingFrame
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
-- TP Button
local TPButton = Instance.new("TextButton")
TPButton.Size = UDim2.new(1, -10, 0, 30)
TPButton.Position = UDim2.new(0, 5, 1, -35)
TPButton.BackgroundColor3 = Color3.fromRGB(50, 150, 50)
TPButton.Text = "Teleport"
TPButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TPButton.Font = Enum.Font.GothamBold
TPButton.TextSize = 14
TPButton.Parent = Frame
-- Update player list function
local function updatePlayerList()
for _, child in pairs(ScrollingFrame:GetChildren()) do
if child:IsA("TextButton") then
child:Destroy()
end
end
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
local PlayerButton = Instance.new("TextButton")
PlayerButton.Size = UDim2.new(1, 0, 0, 25)
PlayerButton.Text = player.Name
PlayerButton.TextColor3 = Color3.fromRGB(255, 255, 255)
PlayerButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
PlayerButton.Font = Enum.Font.Gotham
PlayerButton.TextSize = 12
PlayerButton.Parent = ScrollingFrame
PlayerButton.MouseButton1Click:Connect(function()
teleportTarget = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
TPButton.Text = "Teleport to: " .. player.Name
end)
end
end
end
-- Teleport function
TPButton.MouseButton1Click:Connect(function()
if teleportTarget then
LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = teleportTarget.CFrame + Vector3.new(0, 3, 0)
end
end)
-- Update list on player join/leave
Players.PlayerAdded:Connect(updatePlayerList)
Players.PlayerRemoving:Connect(updatePlayerList)
updatePlayerList()
-- Dragging the GUI
local dragging, dragInput, dragStart, startPos
Title.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = Frame.Position
end
end)
Title.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
local delta = input.Position - dragStart
Frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
Title.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = false
end
end)
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Comments
from the comments on the script i think its ai not sure but it could be tell me if i am wrong