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Stretch Res / 4:3 rest / aspect ratio

Universal script
3 months ago
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local Camera = workspace.CurrentCamera
local Resolution = 0.80
game:GetService("RunService").RenderStepped:Connect(function()
Camera.CFrame = Camera.CFrame * CFrame.new(0, 0, 0, 1, 0, 0, 0, Resolution, 0, 0, 0, 1)
end)
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