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Universal Syn Saveinstance
51,176 views
Universal script•
1 year ago

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Description
Or shortly USSI, a project aimed at resurrecting saveinstance function from Synapse X. Reason: Many Executors fail miserably at providing good user experience when it comes to tinkering with saving instances. Important part about this saveinstance is that it doesn't modify anything, therefore reduces the amount of detection vectors by a lot. You can also enable the SafeMode option to completely bypass any detections and save ANY game!
Documentation - https://luau.github.io/UniversalSynSaveInstance/api/SynSaveInstance
Discord Server for Support - https://discord.gg/wx4ThpAsmw
Features:
- Universal
- Undetected
- Safe
- Mobile
- All Every Executor Support
- Saveinstance
- Savemap
- Saveplace
- Copy game
- Steal game
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7 Lines • 372 Bytes
local Params = {
RepoURL = "https://raw.githubusercontent.com/luau/SynSaveInstance/main/",
SSI = "saveinstance",
}
local synsaveinstance = loadstring(game:HttpGet(Params.RepoURL .. Params.SSI .. ".luau", true), Params.SSI)()
local Options = {} -- Documentation here https://luau.github.io/UniversalSynSaveInstance/api/SynSaveInstance
synsaveinstance(Options)
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