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Auto Eat, Auto Grab.
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Description
🔹 Features
Auto-detects & prevents freezing, anchoring, forced sitting
Keeps character mobile at all times (No anchor, No freeze, No sit)
Auto loops Grab & Eat efficiently
Triggers Eat 3 times per cycle for faster action
Uses RunService.Stepped to ensure mobility is always maintained
Now your character will NEVER get stuck while farming!
I'M OPEN TO GAME SUGGESTIONS FOR SCRIPTS!
ALL MY SCRIPTS ARE OPEN-SOURCE!
Tested with
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48 Lines • 1.48 KiB
_G.AutoGrabEat = true -- Toggle for Auto Grab & Eat
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
local function ensureMobility()
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart")
local Humanoid = Character:FindFirstChildOfClass("Humanoid")
if HumanoidRootPart then
HumanoidRootPart.Anchored = false
end
if Humanoid then
Humanoid.PlatformStand = false
Humanoid.Sit = false
Humanoid.Jump = true
end
end
task.spawn(function()
while task.wait(0.1) do
if _G.AutoGrabEat then
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local GrabEvent = Character:FindFirstChild("Events") and Character.Events:FindFirstChild("Grab")
local EatEvent = Character:FindFirstChild("Events") and Character.Events:FindFirstChild("Eat")
ensureMobility()
if GrabEvent then
local args = { [1] = false, [2] = false }
GrabEvent:FireServer(unpack(args))
end
if EatEvent then
for _ = 1, 3 do
EatEvent:FireServer()
task.wait(0.05)
end
end
end
end
end)
RunService.Stepped:Connect(ensureMobility)
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Comments
Xeno Script work