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Auto Marker &

Bloxy Bingo
6 months ago
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Description

Bloxy bingo script which has auto marker and auto bingo

Features:

  • Auto Marker
  • Auto Bingo
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40 Lines • 1.21 KiB
Raw
-- made by coressed
local SubContainer = game:GetService("Players").LocalPlayer.PlayerGui.Bingo.StaticDisplayArea.Cards.PlayerArea.Cards.Container.SubContainer
function firebutton(button)
if button then
for _, signal in pairs(getconnections(button.MouseButton1Click)) do pcall(function() signal:Fire() end) end
for _, signal in pairs(getconnections(button.MouseButton1Down)) do pcall(function() signal:Fire() end) end
for _, signal in pairs(getconnections(button.Activated)) do pcall(function() signal:Fire() end) end
end
end
while true do
wait(1)
local Cards
if SubContainer:FindFirstChild("Blocks") then
Cards = SubContainer.Blocks.Block
else
Cards = SubContainer.VerticalScroll.Cards
end
local BingoButton = SubContainer.Buttons.ClaimButton
if Cards and BingoButton then
for _, card in pairs(Cards:GetChildren()) do
if card:IsA("Frame") and card:FindFirstChild("Content") and card.Content:FindFirstChild("Numbers") then
for _, button in pairs(card.Content.Numbers:GetChildren()) do
firebutton(button)
wait()
end
if card:FindFirstChild("ToGo") and card.ToGo.ToGoText.Text == "BINGO!" then
firebutton(BingoButton)
end
end
end
end
end
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Comments

1 comment
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vy

works but is a bit slow, could be faster

1
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