ADVERTISEMENTREMOVE ADS
Game icon

Beat the game instantly ig

Make and Sell Weapons
8 months ago
Script preview thumbnail
Script Preview

Description

Features:
  • Train – Fires the Train event repeatedly while enabled.

  • Craft Weapon – Automates crafting a weapon by sending a predefined request.

  • Sell Weapon – Continuously sells a weapon when the toggle is active.

  • Health Add – Repeatedly triggers the HealthAdd event to gain health.

  • Enchanted – Automates the Enchanted event with specific values.

ADVERTISEMENTREMOVE ADS
40 Lines • 1.02 KiB
Raw
local replicatedStorage = game:GetService("ReplicatedStorage")
local event = replicatedStorage:WaitForChild("Event")
_G.Toggles = {
Train = true,
CraftWeapon = true,
SellWeapon = true,
HealthAdd = true,
Enchanted = true
}
local function startLoop(toggleName, func)
task.spawn(function()
while _G.Toggles[toggleName] do
func()
task.wait(1)
end
end)
end
startLoop("Train", function()
event.Train:FireServer(6652334734734734734734762362362362363262363)
end)
startLoop("CraftWeapon", function()
event.CraftWeapon:FireServer("Stick", 13632636326236236326236236623623632623623623623623623632)
end)
startLoop("SellWeapon", function()
event.SellWeapon:FireServer(66666666666666666666666666666666666666666666666666666, 226)
end)
startLoop("HealthAdd", function()
event.HealthAdd:FireServer(219000000000000)
end)
startLoop("Enchanted", function()
event.Enchanted:FireServer(7000, 99999999999999999999999999999999999)
end)
ADVERTISEMENTREMOVE ADS

Comments

2 comments
to add a comment
Ba

Real it works

0
0
Mi

Works, thanks

0
0
ADVERTISEMENTREMOVE ADS